Player Matchup

Zeus
Zeus
ALBERTOSAURUS26
Zeus
Level 18
God Stats
33W - 16L
1,577 SR
Queue Stats
41W - 41L
1,299 Elo+
Party 1
Chaac
Chaac
ASSASIN_PRIM3R
Chaac
Level 58
God Stats
28W - 31L
1,473 SR
Queue Stats
137W - 168L
1,327 Elo+
Party 1
Osiris
Osiris
Darcblood33
Osiris
Level 21
God Stats
2W - 4L
1,538 SR
Queue Stats
9W - 19L
1,057 Elo+
Solo
Team Averages
Level 32
1,530 SR
1,228 Elo+

VS

Team Averages
Level 19
1,461 SR
1,375 Elo+
Chang'e
Chang'e
Club2122
Chang'e
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GreenAsGanja
Cthulhu
Level 20
God Stats
29W - 19L
1,586 SR
Queue Stats
102W - 86L
1,428 Elo+
Party 2
Neith
Neith
justcarriedyou
Neith
Level 8
God Stats
12W - 21L
1,298 SR
Queue Stats
113W - 110L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
11,866
593
10,751
11,385
6,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 1
11,761
588
13,950
14,118
10,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
15
0 / 2 / 3
11,023
551
3,113
9,175
8,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Club2122
Chang'e
13
1 / 5 / 5
10,795
540
3,986
11,652
3,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
GreenAsGanja
Cthulhu
17
4 / 0 / 3
13,493
675
16,314
15,555
14,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 0 / 5
11,546
577
6,867
9,082
3,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
7
7
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
2
1
1
2.5
W
Chang'e
Club2122
Chang'e
1
5
5
0.7
L
Osiris
0
2
3
0.75
W
Cthulhu
GreenAsGanja
Cthulhu
4
0
3
5.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
27,167
34,678
Taken
36,289
24,539
Mitigated
21,307
8,551
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,751
228
105
670
11,385
6,219
42
5,917
5,468
65,373
0
L
13,950
1,392
1,241
6,323
14,118
10,070
0
7,700
6,418
0
71,761
W
Chang'e
Club2122
Chang'e
3,986
441
5,513
4,706
11,652
3,560
256
3,751
7,851
20,199
0
L
Osiris
3,113
320
0
212
9,175
8,250
0
6,807
2,368
75
17,935
W
Cthulhu
GreenAsGanja
Cthulhu
16,314
873
243
1,429
15,555
14,617
447
4,511
10,879
59,963
0
W
6,867
3,325
0
3,318
9,082
3,130
424
2,597
6,435
0
44,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
35,834
208
Minions Killed
197
0
Camps Cleared
0
968,134
Distance Traveled
1,009,701
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,866
593
97
5
0
289,226
4
L
Chaac
11,761
588
81
4
0
343,458
2
W
Chang'e
10,795
540
29
1
0
279,800
0
L
Osiris
11,023
551
30
2
0
335,450
0
W
Cthulhu
13,493
675
85
4
0
415,662
7
W
Neith
11,546
577
83
4
0
314,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role