Player Matchup

Mercury
Mercury
Darth_Corush
Mercury
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,203 Elo+
Solo
Anubis
Anubis
ICanAccomplish
Anubis
Level 8
God Stats
1W - 3L
1,234 SR
Queue Stats
3W - 9L
991 Elo+
Party 2
Ymir
Ymir
LegoSnipezzz
Ymir
Level 18
God Stats
6W - 6L
1,584 SR
Queue Stats
23W - 24L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
hillbillyjoe42
Jing Wei
Level 28
God Stats
22W - 14L
1,592 SR
Queue Stats
75W - 61L
1,347 Elo+
Party 2
Ares
Ares
urBadkiidd
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,252 Elo+
Party 2
Team Averages
Level 16
1,482 SR
1,227 Elo+

VS

Team Averages
Level 17
1,492 SR
1,306 Elo+
Hachiman
Hachiman
ABR3GO
Hachiman
Level 16
God Stats
11W - 14L
1,428 SR
Queue Stats
17W - 28L
1,245 Elo+
Solo
Susano
Susano
FucckinMint
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,307 Elo+
Party 1
Achilles
Achilles
MiniKnight321
Achilles
Level 29
God Stats
7W - 3L
1,293 SR
Queue Stats
56W - 65L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
Oak1314
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
RyanKeysKeys
Ares
Level 17
God Stats
4W - 1L
1,737 SR
Queue Stats
72W - 63L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darth_Corush
Mercury
12
0 / 12 / 0
7,697
350
3,782
17,065
5,632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 11 / 5
7,806
355
3,399
15,614
9,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 6
9,663
439
8,358
15,132
14,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
19
13 / 5 / 1
11,687
531
22,303
19,985
8,473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 11 / 5
9,724
442
6,524
21,326
13,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ABR3GO
Hachiman
17
6 / 3 / 3
11,670
530
11,007
13,586
5,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
19
9 / 1 / 10
13,356
607
16,993
15,323
6,554
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MiniKnight321
Achilles
18
17 / 5 / 3
13,125
597
13,965
15,455
7,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Oak1314
Kukulkan
16
6 / 5 / 7
11,461
521
23,140
12,806
5,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 7
11,172
508
5,419
16,897
16,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
17
Kills
41
41
Deaths
18
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ABR3GO
Hachiman
6
3
3
2.5
L
Mercury
Darth_Corush
Mercury
0
12
0
0
W
Susano
9
1
10
14
L
0
11
5
0.23
L
1
2
6
2
W
Achilles
MiniKnight321
Achilles
17
5
3
3.7
W
Kukulkan
Oak1314
Kukulkan
6
5
7
1.9
W
3
4
7
1.63
L
Jing Wei
13
5
1
2.7
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,366
Damage
70,524
89,122
Taken
74,067
51,880
Mitigated
41,140
6,156
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ABR3GO
Hachiman
11,007
5,621
0
3,736
13,586
5,317
2,260
2,119
11,417
0
52,515
L
Mercury
Darth_Corush
Mercury
3,782
2,304
0
0
17,065
5,632
1,072
1,376
15,689
0
29,464
W
Susano
16,993
5,875
0
5,687
15,323
6,554
4,258
2,846
12,402
0
83,714
L
3,399
747
0
802
15,614
9,956
0
4,405
10,974
12,516
0
L
8,358
1,905
0
234
15,132
14,632
0
8,090
7,042
25,444
0
W
Achilles
MiniKnight321
Achilles
13,965
7,375
0
3,110
15,455
7,258
3,685
5,449
9,266
0
55,609
W
Kukulkan
Oak1314
Kukulkan
23,140
2,527
1,605
3,063
12,806
5,521
2,440
2,799
9,957
63,506
0
W
5,419
1,044
870
1,038
16,897
16,490
1,127
4,668
12,154
23,526
0
L
Jing Wei
22,303
17,182
0
4,860
19,985
8,473
0
9,262
10,723
0
79,075
L
6,524
1,407
0
260
21,326
13,187
0
5,191
16,135
30,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
60,784
235
Minions Killed
425
0
Camps Cleared
0
1,703,118
Distance Traveled
1,970,376
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,670
530
79
4
0
312,175
0
L
Mercury
7,697
350
46
2
0
355,417
1
W
Susano
13,356
607
123
6
0
463,518
0
L
Anubis
7,806
355
21
1
0
223,735
2
L
Ymir
9,663
439
28
1
0
412,861
2
W
Achilles
13,125
597
103
5
0
447,367
2
W
Kukulkan
11,461
521
95
4
0
388,938
0
W
Ares
11,172
508
25
1
0
358,378
1
L
Jing Wei
11,687
531
106
5
0
380,855
3
L
Ares
9,724
442
34
2
0
330,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role