Player Matchup

Scylla
Scylla
NinjeeStar 11
Scylla
Level 29
God Stats
1W - 0L
1,497 SR
Queue Stats
48W - 48L
1,461 Elo+
Solo
Sol
Sol
Slowturtle213
Sol
Level 26
God Stats
31W - 18L
1,565 SR
Queue Stats
50W - 47L
1,294 Elo+
Solo
Nemesis
Nemesis
Swagkiller_J123
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,108 Elo+
Solo
Thanatos
Thanatos
glizzymonster253
Thanatos
Level 16
God Stats
5W - 9L
1,349 SR
Queue Stats
31W - 51L
1,298 Elo+
Solo
Ra
Ra
lMayumi
Ra
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 66L
1,500 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,332 Elo+

VS

Team Averages
Level 4
1,466 SR
1,078 Elo+
Loki
Loki
ArtenioSilva
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,044 Elo+
Solo
Hercules
Hercules
DARKAKUMA777448
Hercules
Level 6
God Stats
34W - 76L
1,500 SR
Queue Stats
81W - 305L
802 Elo+
Party 1
Thor
Thor
Factor4life
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 56L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
PerfumedGoat760
Guan Yu
Level 7
God Stats
3W - 8L
1,331 SR
Queue Stats
9W - 14L
1,301 Elo+
Solo
Ra
Ra
ttblossum04
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 32L
975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 10
9,162
611
7,755
6,431
1,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
10 / 1 / 14
9,509
634
10,495
11,500
5,272
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

9
1 / 7 / 7
7,036
469
883
9,357
2,331
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
6 / 1 / 10
9,247
616
5,402
9,369
6,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
12 / 1 / 9
9,804
654
16,815
8,873
3,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 5
5,573
372
1,544
8,499
2,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
6
2 / 3 / 2
5,422
361
2,650
5,631
2,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 16 / 3
5,489
366
3,444
15,173
4,635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 9 / 0
7,490
499
9,589
20,280
15,885
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
5,169
345
33
2,689
777
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
37
Kills
7
11
Deaths
37
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Hercules
2
3
2
1
L
1
16
3
0.16
W
8
1
10
13
L
4
9
0
0.44
W
10
1
14
17
W
1
7
7
0.64
W
6
1
10
11
W
12
1
9
16.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
17,260
45,530
Taken
52,272
19,211
Mitigated
25,880
30,427
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,544
53
0
0
8,499
2,092
0
4,893
3,606
0
10,980
L
Hercules
2,650
1,162
0
567
5,631
2,491
0
3,053
2,578
0
5,661
L
3,444
977
0
146
15,173
4,635
0
11,117
4,056
0
12,458
W
7,755
988
363
2,380
6,431
1,861
2,255
0
6,356
49,020
0
L
9,589
2,213
380
4,516
20,280
15,885
0
14,471
5,809
0
36,925
W
10,495
3,789
945
4,623
11,500
5,272
2,627
0
11,375
44,662
0
W
883
556
0
1,003
9,357
2,331
1,293
0
9,227
0
6,040
W
5,402
1,244
0
9,801
9,369
6,633
483
0
9,194
0
46,536
W
16,815
1,992
5,082
6,230
8,873
3,114
1,372
33
8,565
63,003
0
L
33
0
0
0
2,689
777
198
1,531
1,158
4,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
29,143
327
Minions Killed
93
0
Camps Cleared
0
1,307,558
Distance Traveled
930,337
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,573
372
17
1
0
196,707
0
L
Hercules
5,422
361
4
0
0
113,947
0
L
Thor
5,489
366
10
1
0
205,190
3
W
Scylla
9,162
611
87
6
0
255,918
3
L
Guan Yu
7,490
499
54
4
0
229,795
0
W
Sol
9,509
634
68
5
0
281,631
1
W
Nemesis
7,036
469
7
0
0
269,863
4
W
Thanatos
9,247
616
71
5
0
253,148
4
W
Ra
9,804
654
94
6
0
246,998
1
L
Ra
5,169
345
8
1
0
184,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role