Player Matchup

Artemis
Artemis
Colton1777
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,209 Elo+
Solo
Bellona
Bellona
SRTCush92
Bellona
Level 18
God Stats
6W - 10L
1,338 SR
Queue Stats
77W - 78L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
UneaseLizard357
Baron Samedi
Level 21
God Stats
18W - 15L
1,381 SR
Queue Stats
63W - 74L
1,310 Elo+
Solo
Cabrakan
Cabrakan
XvZone
Cabrakan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 199L
1,242 Elo+
Party 1
Merlin
Merlin
zeke_moffat
Merlin
Level 21
God Stats
0W - 2L
1,225 SR
Queue Stats
11W - 6L
1,653 Elo+
Solo
Team Averages
Level 19
1,389 SR
1,341 Elo+

VS

Team Averages
Level 20
1,497 SR
1,309 Elo+
Guan Yu
Guan Yu
AJA516
Guan Yu
Level 29
God Stats
3W - 1L
1,498 SR
Queue Stats
17W - 8L
1,684 Elo+
Solo
Janus
Janus
Cesarick
Janus
Level 28
God Stats
8W - 8L
1,297 SR
Queue Stats
151W - 187L
1,251 Elo+
Solo
Bastet
Bastet
ChristianAGeers
Bastet
Level 22
God Stats
2W - 0L
1,689 SR
Queue Stats
24W - 40L
1,225 Elo+
Party 2
Ymir
Ymir
lightening1566
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,108 Elo+
Solo
Fenrir
Fenrir
xaxJBIRD97xax
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Colton1777
Artemis
20
1 / 16 / 8
13,575
905
7,060
24,388
7,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
SRTCush92
Bellona
20
5 / 7 / 13
15,040
1,003
12,369
29,246
24,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
UneaseLizard357
Baron Samedi
20
4 / 6 / 14
15,100
1,007
26,725
23,436
8,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
XvZone
Cabrakan
20
9 / 9 / 9
15,975
1,065
30,146
31,725
35,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
17
2 / 3 / 2
11,949
797
3,481
4,759
1,455
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AJA516
Guan Yu
20
17 / 3 / 13
17,806
1,187
32,868
30,899
25,117
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Cesarick
Janus
20
6 / 3 / 17
15,152
1,010
28,546
12,782
5,126
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 17
17,795
1,186
30,561
21,062
11,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 1 / 2
11,087
739
801
1,187
422
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 9 / 20
14,446
963
13,536
24,676
15,731
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
21
Kills
41
41
Deaths
21
46
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AJA516
Guan Yu
17
3
13
7.83
W
Janus
Cesarick
Janus
6
3
17
4.83
W
15
5
17
4.7
L
Artemis
Colton1777
Artemis
1
16
8
0.31
L
Bellona
SRTCush92
Bellona
5
7
13
1.64
L
Baron Samedi
UneaseLizard357
Baron Samedi
4
6
14
1.83
L
Cabrakan
XvZone
Cabrakan
9
9
9
1.5
W
0
1
2
1
W
3
9
20
1.44
L
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,781
Damage
106,312
113,554
Taken
90,606
78,541
Mitigated
57,723
10,235
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AJA516
Guan Yu
32,868
6,866
1,074
5,679
30,899
25,117
0
21,430
8,534
0
73,143
W
Janus
Cesarick
Janus
28,546
1,924
281
1,318
12,782
5,126
0
8,121
4,661
60,501
0
W
30,561
11,835
0
1,841
21,062
11,327
0
13,980
6,957
0
58,726
L
Artemis
Colton1777
Artemis
7,060
3,450
0
467
24,388
7,973
0
6,339
17,924
7
20,929
L
Bellona
SRTCush92
Bellona
12,369
5,462
172
2,141
29,246
24,722
0
10,530
18,270
0
32,106
L
Baron Samedi
UneaseLizard357
Baron Samedi
26,725
5,298
3,415
3,833
23,436
8,715
0
4,764
18,321
61,189
0
L
Cabrakan
XvZone
Cabrakan
30,146
1,588
0
0
31,725
35,676
0
5,735
25,774
58,252
0
W
801
677
0
0
1,187
422
0
664
523
1,084
0
W
13,536
4,839
0
1,064
24,676
15,731
0
16,164
8,512
0
18,582
L
Merlin
3,481
382
0
207
4,759
1,455
0
1,979
2,681
9,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,639
Gold Earned
76,286
218
Minions Killed
243
5
Camps Cleared
8
979,236
Distance Traveled
1,039,528
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,806
1,187
91
6
5
290,297
1
W
Janus
15,152
1,010
87
6
0
214,692
0
W
Bastet
17,795
1,186
59
4
2
272,760
2
L
Artemis
13,575
905
26
2
0
202,258
1
L
Bellona
15,040
1,003
31
2
0
268,558
1
L
Baron Samedi
15,100
1,007
86
6
1
241,091
0
L
Cabrakan
15,975
1,065
63
4
4
194,815
2
W
Ymir
11,087
739
1
0
1
32,203
0
W
Fenrir
14,446
963
5
0
0
229,576
0
L
Merlin
11,949
797
12
1
0
72,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role