Player Matchup

Cthulhu
Cthulhu
Rotate_wolfiYT
Cthulhu
Level 26
God Stats
12W - 16L
1,419 SR
Queue Stats
20W - 35L
1,073 Elo+
Party 2
Cernunnos
Cernunnos
TitanLuis787
Cernunnos
Level 26
God Stats
19W - 5L
1,440 SR
Queue Stats
44W - 32L
1,165 Elo+
Solo
Da Ji
Da Ji
addison_dumb69
Da Ji
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
bramante-perdido
Fenrir
Level 22
God Stats
12W - 16L
1,481 SR
Queue Stats
70W - 93L
1,075 Elo+
Solo
Chang'e
Chang'e
yarenmichelay
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 86L
1,078 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,178 Elo+

VS

Team Averages
Level 19
1,367 SR
1,059 Elo+
Baba Yaga
Baba Yaga
Brosseacheveux
Baba Yaga
Level 14
God Stats
2W - 4L
1,191 SR
Queue Stats
14W - 16L
1,143 Elo+
Solo
Heimdallr
Heimdallr
IncheHuevos
Heimdallr
Level 14
God Stats
2W - 2L
1,183 SR
Queue Stats
6W - 12L
840 Elo+
Party 1
Cthulhu
Cthulhu
SedyIsReady
Cthulhu
Level 27
God Stats
5W - 3L
1,580 SR
Queue Stats
79W - 84L
1,253 Elo+
Solo
Olorun
Olorun
SillyPeeWee1440
Olorun
Level 12
God Stats
2W - 2L
1,100 SR
Queue Stats
5W - 10L
788 Elo+
Party 1
Ymir
Ymir
SypherQy
Ymir
Level 28
God Stats
5W - 1L
1,781 SR
Queue Stats
102W - 100L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,869
489
2,481
6,610
2,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
TitanLuis787
Cernunnos
10
1 / 3 / 1
5,638
470
5,976
7,902
2,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 7 / 0
4,372
364
2,826
6,804
2,089
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 5 / 1
5,168
431
4,406
8,307
2,552
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
7
0 / 6 / 1
4,630
386
1,181
6,304
3,583
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brosseacheveux
Baba Yaga
10
7 / 0 / 1
6,678
557
7,003
4,907
1,721
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
IncheHuevos
Heimdallr
10
4 / 0 / 1
6,421
535
6,875
4,430
3,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SedyIsReady
Cthulhu
10
2 / 3 / 0
6,364
530
4,339
9,740
8,576
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 1 / 1
6,554
546
4,162
6,199
2,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
5 / 0 / 0
7,724
644
3,483
6,845
3,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
23
23
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Brosseacheveux
Baba Yaga
7
0
1
7.5
W
Heimdallr
IncheHuevos
Heimdallr
4
0
1
4.5
L
1
2
0
0.5
W
Cthulhu
SedyIsReady
Cthulhu
2
3
0
0.67
W
5
1
1
5.5
W
Ymir
5
0
0
5
L
Cernunnos
TitanLuis787
Cernunnos
1
3
1
0.5
L
0
7
0
0
L
2
5
1
0.5
L
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
25,862
35,927
Taken
32,121
13,199
Mitigated
18,690
5,854
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Brosseacheveux
Baba Yaga
7,003
830
0
1,820
4,907
1,721
655
875
4,032
24,415
0
W
Heimdallr
IncheHuevos
Heimdallr
6,875
2,822
0
425
4,430
3,112
1,892
1,368
3,062
0
31,614
L
2,481
333
87
1,487
6,610
2,302
0
3,308
3,232
19,198
0
W
Cthulhu
SedyIsReady
Cthulhu
4,339
611
159
723
9,740
8,576
243
0
9,740
16,515
0
W
4,162
2,614
0
1,724
6,199
2,094
1,052
865
5,334
22,621
0
W
Ymir
3,483
662
0
4,525
6,845
3,187
534
554
6,291
58,973
0
L
Cernunnos
TitanLuis787
Cernunnos
5,976
3,932
147
2,606
7,902
2,673
419
4,713
3,114
0
26,468
L
2,826
1,130
87
569
6,804
2,089
200
3,894
2,910
0
8,805
L
4,406
652
0
571
8,307
2,552
366
4,232
3,894
0
12,646
L
Chang'e
1,181
387
50
250
6,304
3,583
0
2,840
3,264
6,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
33,741
128
Minions Killed
249
0
Camps Cleared
0
1,037,139
Distance Traveled
1,018,221
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,678
557
33
3
0
209,969
0
W
Heimdallr
6,421
535
62
5
0
206,056
0
L
Cthulhu
5,869
489
41
3
0
234,856
0
W
Cthulhu
6,364
530
26
2
0
236,243
1
W
Olorun
6,554
546
33
3
0
171,107
0
W
Ymir
7,724
644
95
8
0
194,846
4
L
Cernunnos
5,638
470
55
5
0
176,756
0
L
Da Ji
4,372
364
11
1
0
184,600
0
L
Fenrir
5,168
431
13
1
0
253,843
4
L
Chang'e
4,630
386
8
1
0
187,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role