Player Matchup

Fenrir
Fenrir
ADELWE143
Fenrir
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
9W - 15L
1,278 Elo+
Party 1
Bellona
Bellona
DragonFord7901
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,402 Elo+
Party 1
Thor
Thor
Nhart I
Thor
Level 3
God Stats
0W - 2L
1,223 SR
Queue Stats
30W - 29L
1,099 Elo+
Party 2
Nike
Nike
lIDemonicIl
Nike
Level 24
God Stats
1W - 3L
1,389 SR
Queue Stats
36W - 40L
1,381 Elo+
Solo
Da Ji
Da Ji
v iBloodthirsty
Da Ji
Level 14
God Stats
9W - 12L
1,359 SR
Queue Stats
43W - 48L
1,271 Elo+
Party 2
Team Averages
Level 18
1,346 SR
1,286 Elo+

VS

Team Averages
Level 21
1,521 SR
1,441 Elo+
Ares
Ares
Bruhtater
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,403 Elo+
Solo
Horus
Horus
CraZY 1 nite
Horus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Tobirama9373
Ne Zha
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 56L
1,424 Elo+
Solo
Kukulkan
Kukulkan
XXSLAYERXD12XX
Kukulkan
Level 14
God Stats
6W - 4L
1,693 SR
Queue Stats
18W - 13L
1,596 Elo+
Party 3
Heimdallr
Heimdallr
kacerS
Heimdallr
Level 29
God Stats
2W - 2L
1,410 SR
Queue Stats
44W - 53L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADELWE143
Fenrir
18
5 / 8 / 9
12,395
1,127
11,986
25,378
12,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 10 / 8
12,065
1,097
20,992
27,547
16,134
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Nhart I
Thor
18
6 / 9 / 10
12,352
1,123
14,643
21,477
10,122
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 13
11,467
1,042
9,133
21,127
10,195
18
2 / 16 / 10
11,735
1,067
13,703
26,220
13,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 3 / 36
13,029
1,184
12,653
16,907
28,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 5 / 30
11,732
1,067
11,367
18,609
12,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
20
26 / 7 / 16
15,930
1,448
32,034
18,287
11,061
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
20
10 / 1 / 27
13,823
1,257
28,309
9,864
6,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
kacerS
Heimdallr
20
5 / 5 / 34
12,611
1,146
27,145
13,804
7,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
193
21
Kills
50
50
Deaths
21
50
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADELWE143
Fenrir
5
8
9
1.19
W
Ares
7
3
36
8.33
W
2
5
30
3.4
L
6
10
8
1
L
Thor
Nhart I
Thor
6
9
10
1.22
W
Ne Zha
26
7
16
4.86
W
Kukulkan
10
1
27
23.5
W
Heimdallr
kacerS
Heimdallr
5
5
34
4.4
L
2
7
13
1.21
L
2
16
10
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,457
Damage
111,508
121,749
Taken
77,471
62,294
Mitigated
66,100
4,830
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADELWE143
Fenrir
11,986
4,677
237
2,727
25,378
12,440
0
6,579
18,799
247
37,289
W
Ares
12,653
2,056
817
1,308
16,907
28,448
0
19
16,888
16,768
0
W
11,367
6,360
4,518
4,417
18,609
12,550
0
0
18,609
0
20,298
L
20,992
4,148
0
655
27,547
16,134
0
11,648
15,899
754
39,343
L
Thor
Nhart I
Thor
14,643
4,442
0
0
21,477
10,122
0
7,514
13,963
0
24,340
W
Ne Zha
32,034
20,863
0
4,339
18,287
11,061
0
421
17,866
0
48,418
W
Kukulkan
28,309
5,484
534
267
9,864
6,313
0
271
9,593
52,484
0
W
Heimdallr
kacerS
Heimdallr
27,145
19,269
0
2,772
13,804
7,728
0
286
12,446
0
53,681
L
9,133
592
0
0
21,127
10,195
0
6,257
14,870
0
20,854
L
13,703
4,727
0
1,211
26,220
13,403
0
8,964
17,256
0
28,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,014
Gold Earned
67,125
162
Minions Killed
166
6
Camps Cleared
4
1,101,103
Distance Traveled
946,475
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,395
1,127
45
4
4
236,489
0
W
Ares
13,029
1,184
6
1
0
170,750
2
W
Horus
11,732
1,067
21
2
1
198,688
1
L
Bellona
12,065
1,097
35
3
1
255,474
0
L
Thor
12,352
1,123
21
2
0
238,063
1
W
Ne Zha
15,930
1,448
29
3
2
212,294
0
W
Kukulkan
13,823
1,257
59
5
1
184,592
0
W
Heimdallr
12,611
1,146
51
5
0
180,151
0
L
Nike
11,467
1,042
25
2
1
201,378
0
L
Da Ji
11,735
1,067
36
3
0
169,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role