Player Matchup

Thor
Thor
ChinoMcNastyCuh
Thor
Level 18
God Stats
5W - 1L
1,903 SR
Queue Stats
41W - 51L
1,272 Elo+
Solo
Ratatoskr
Ratatoskr
GrayAlpha357
Ratatoskr
Level 16
God Stats
10W - 14L
1,575 SR
Queue Stats
75W - 82L
1,310 Elo+
Party 2
Xbalanque
Xbalanque
Oakley Panda
Xbalanque
Level 27
God Stats
9W - 11L
1,780 SR
Queue Stats
9W - 11L
1,606 Elo+
Solo
Medusa
Medusa
Qxuzo Slixs
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
WhiteLiger94293
Mulan
Level 12
God Stats
8W - 9L
1,325 SR
Queue Stats
62W - 73L
1,229 Elo+
Party 2
Team Averages
Level 15
1,617 SR
1,383 Elo+

VS

Team Averages
Level 14
1,294 SR
1,186 Elo+
Nemesis
Nemesis
DAIIIA
Nemesis
Level 9
God Stats
3W - 5L
1,172 SR
Queue Stats
3W - 5L
1,109 Elo+
Solo
Hercules
Hercules
ImTooGangster_
Hercules
Level 5
God Stats
6W - 4L
1,160 SR
Queue Stats
13W - 19L
1,163 Elo+
Party 1
Da Ji
Da Ji
LeyLey Darling
Da Ji
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
18W - 33L
1,228 Elo+
Solo
Izanami
Izanami
TresLechitasUwU
Izanami
Level 23
God Stats
17W - 9L
1,505 SR
Queue Stats
67W - 65L
1,293 Elo+
Solo
Mercury
Mercury
lilmonster_YT
Mercury
Level 17
God Stats
7W - 10L
1,370 SR
Queue Stats
122W - 164L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 10
12,335
949
9,347
20,462
8,558
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
GrayAlpha357
Ratatoskr
20
13 / 10 / 15
16,103
1,239
30,322
26,805
22,958
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
Oakley Panda
Xbalanque
20
20 / 11 / 11
18,120
1,394
42,959
28,251
13,680
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
1 / 5 / 3
10,345
796
3,773
5,585
1,442
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
0 / 14 / 26
13,753
1,058
9,976
29,819
41,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAIIIA
Nemesis
20
8 / 9 / 20
13,499
1,038
16,895
23,856
8,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
20
11 / 6 / 22
14,977
1,152
19,353
27,545
15,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 7 / 26
13,299
1,023
9,527
14,598
14,080
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
18 / 10 / 20
17,121
1,317
40,044
18,431
6,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
20
10 / 5 / 21
14,391
1,107
12,682
21,329
7,984
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
159
37
Kills
50
51
Deaths
37
65
Assists
109
Player
Kills
Deaths
Assists
KDA
L
3
11
10
0.73
W
Nemesis
DAIIIA
Nemesis
8
9
20
2
L
Ratatoskr
GrayAlpha357
Ratatoskr
13
10
15
2.05
W
Hercules
11
6
22
3.67
W
3
7
26
2.29
L
Xbalanque
Oakley Panda
Xbalanque
20
11
11
2.32
L
Medusa
1
5
3
0.5
W
18
10
20
2.8
L
0
14
26
0.93
W
Mercury
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,377
Damage
98,501
110,922
Taken
105,759
87,679
Mitigated
52,385
6,999
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,347
1,783
0
1,028
20,462
8,558
0
0
20,462
0
19,656
W
Nemesis
DAIIIA
Nemesis
16,895
9,979
0
5,742
23,856
8,360
0
0
23,756
0
32,963
L
Ratatoskr
GrayAlpha357
Ratatoskr
30,322
13,270
0
0
26,805
22,958
0
0
26,805
0
58,183
W
Hercules
19,353
12,984
0
8,027
27,545
15,056
0
0
27,244
0
25,842
W
9,527
2,128
0
0
14,598
14,080
0
0
14,473
0
26,665
L
Xbalanque
Oakley Panda
Xbalanque
42,959
23,588
366
4,869
28,251
13,680
0
0
28,251
0
82,014
L
Medusa
3,773
1,621
0
0
5,585
1,442
0
0
5,585
0
5,016
W
40,044
28,480
0
1,121
18,431
6,905
0
0
18,381
0
90,754
L
9,976
3,417
0
736
29,819
41,041
0
0
29,819
0
30,293
W
Mercury
12,682
11,273
0
0
21,329
7,984
0
0
21,129
0
27,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,656
Gold Earned
73,287
204
Minions Killed
214
1
Camps Cleared
7
868,230
Distance Traveled
1,140,080
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,335
949
20
2
0
138,315
0
W
Nemesis
13,499
1,038
25
2
4
214,382
0
L
Ratatoskr
16,103
1,239
60
5
0
266,570
0
W
Hercules
14,977
1,152
13
1
0
237,070
2
W
Da Ji
13,299
1,023
41
3
0
212,923
0
L
Xbalanque
18,120
1,394
76
6
1
205,026
5
L
Medusa
10,345
796
4
0
0
60,612
0
W
Izanami
17,121
1,317
118
9
2
179,293
0
L
Mulan
13,753
1,058
44
3
0
197,707
1
W
Mercury
14,391
1,107
17
1
1
296,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role