Player Matchup

Sun Wukong
Sun Wukong
Gold III
EsCaNoR_Shine
Sun Wukong
Gold III
Level 140
God Stats
6W - 6L
1,453 SR
Queue Stats
90W - 102L
1,513 MMR
Party 1
Chang'e
Chang'e
Bronze III
JaderHTS
Chang'e
Bronze III
Level 39
God Stats
2W - 2L
1,478 SR
Queue Stats
2W - 4L
1,136 MMR
Solo
Agni
Agni
Gold V
Watashi_Yatogami
Agni
Gold V
Level 102
God Stats
1W - 0L
1,576 SR
Queue Stats
28W - 35L
1,757 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,502 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,588 SR
1,561 MMR
Achilles
Achilles
Gold V
HyperJanemba
Achilles
Gold V
Level 123
God Stats
5W - 6L
1,569 SR
Queue Stats
72W - 91L
1,782 MMR
Solo
Chiron
Chiron
Platinum II
empix
Chiron
Platinum II
Level 69
God Stats
2W - 4L
1,610 SR
Queue Stats
107W - 98L
1,844 MMR
Solo
Discordia
Discordia
Bronze I
tyyzon97
Discordia
Bronze I
Level 89
God Stats
1W - 2L
1,586 SR
Queue Stats
75W - 102L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EsCaNoR_Shine
Sun Wukong
20
5 / 2 / 9
18,467
616
23,684
41,151
53,702
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
JaderHTS
Chang'e
20
11 / 6 / 6
19,918
664
22,834
40,689
13,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 11 / 9
18,322
611
19,048
32,412
11,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HadesPersephoneKumbhakarnaAphroditeChaac

VS

Bans
SobekVulcanCthulhuBaron SamediMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HyperJanemba
Achilles
20
9 / 6 / 7
20,138
671
28,278
35,457
58,086
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
empix
Chiron
20
8 / 6 / 7
19,010
634
38,296
23,428
10,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
tyyzon97
Discordia
20
2 / 7 / 9
17,282
576
31,619
26,948
11,230
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
19
Kills
19
19
Deaths
19
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EsCaNoR_Shine
Sun Wukong
5
2
9
4.75
L
Achilles
HyperJanemba
Achilles
9
6
7
2.08
W
Chang'e
JaderHTS
Chang'e
11
6
6
2.33
W
3
11
9
0.68
L
Chiron
empix
Chiron
8
6
7
1.92
L
Discordia
tyyzon97
Discordia
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,566
Damage
98,193
114,252
Taken
85,833
78,141
Mitigated
80,039
54,729
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EsCaNoR_Shine
Sun Wukong
23,684
3,415
0
15,173
41,151
53,702
1,619
13,452
27,699
803
64,110
L
Achilles
HyperJanemba
Achilles
28,278
7,640
548
5,619
35,457
58,086
1,396
18,027
17,080
712
90,147
W
Chang'e
JaderHTS
Chang'e
22,834
1,252
7,190
21,762
40,689
13,233
792
10,264
30,425
137,422
0
W
19,048
594
334
10,270
32,412
11,206
1,940
9,166
23,246
121,946
0
L
Chiron
empix
Chiron
38,296
15,830
2,765
9,422
23,428
10,723
1,441
11,970
11,171
0
155,059
L
Discordia
tyyzon97
Discordia
31,619
933
1,163
8,702
26,948
11,230
595
12,762
13,661
96,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
56,430
320
Minions Killed
321
0
Camps Cleared
0
1,541,458
Distance Traveled
1,536,335
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,467
616
47
2
0
585,766
2
L
Achilles
20,138
671
81
3
0
560,782
11
W
Chang'e
19,918
664
141
5
0
480,131
3
W
Agni
18,322
611
132
4
0
475,561
5
L
Chiron
19,010
634
152
5
0
477,736
8
L
Discordia
17,282
576
88
3
0
497,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role