Player Matchup

Achilles
Achilles
AToMiik96
Achilles
Level 80
God Stats
5W - 2L
1,547 SR
Queue Stats
40W - 37L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
ENEMYOFTHESUN-
Cthulhu
Level 27
God Stats
5W - 1L
1,515 SR
Queue Stats
51W - 46L
1,343 Elo+
Party 1
Nox
Nox
theponch93
Nox
Level 96
God Stats
5W - 4L
1,367 SR
Queue Stats
82W - 85L
1,370 Elo+
Party 1
Team Averages
Level 68
1,476 SR
1,337 Elo+

VS

Team Averages
Level 47
1,401 SR
1,203 Elo+
He Bo
He Bo
MrGuardians06
He Bo
Level 122
God Stats
1W - 5L
1,413 SR
Queue Stats
35W - 40L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Sallyhache16
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
911 Elo+
Party 2
Loki
Loki
yyoolloo2244
Loki
Level 15
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 16L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AToMiik96
Achilles
16
5 / 2 / 9
12,580
699
9,810
11,301
14,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 4 / 7
10,630
591
3,669
14,853
13,549
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
10 / 3 / 2
12,976
721
15,046
11,217
4,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
12,005
667
17,595
12,752
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Sallyhache16
Jormungandr
13
0 / 4 / 2
9,498
528
4,739
9,308
5,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 7 / 4
11,341
630
8,198
15,061
5,215
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
9
9
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
AToMiik96
Achilles
5
2
9
4.75
W
1
4
7
1.13
L
5
5
3
1.3
L
Jormungandr
Sallyhache16
Jormungandr
0
4
2
0.25
W
10
3
2
3.67
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
30,532
37,371
Taken
37,121
32,924
Mitigated
15,264
8,588
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AToMiik96
Achilles
9,810
2,313
0
2,976
11,301
14,931
635
7,039
4,062
0
39,689
W
3,669
268
32
0
14,853
13,549
78
7,960
6,468
15,798
0
L
17,595
612
0
3,947
12,752
4,353
0
5,411
7,096
58,121
0
L
Jormungandr
Sallyhache16
Jormungandr
4,739
710
123
849
9,308
5,696
0
5,522
3,611
24,867
0
W
15,046
270
347
5,233
11,217
4,444
1,195
6,639
4,428
58,198
0
L
8,198
1,392
0
1,318
15,061
5,215
0
7,836
6,975
0
42,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
32,844
157
Minions Killed
155
0
Camps Cleared
0
970,224
Distance Traveled
881,138
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,580
699
42
2
0
342,687
4
W
Cthulhu
10,630
591
12
1
0
314,143
0
L
He Bo
12,005
667
75
4
0
269,257
2
L
Jormungandr
9,498
528
34
2
0
269,412
3
W
Nox
12,976
721
103
6
0
313,394
5
L
Loki
11,341
630
46
3
0
342,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role