Player Matchup

Merlin
Merlin
Gold III
NickyBrickks89
Merlin
Gold III
Level 144
God Stats
90W - 86L
1,507 SR
Queue Stats
1,043W - 852L
1,442 MMR
Party 1
Medusa
Medusa
Gold V
Nu0bMaster69
Medusa
Gold V
Level 63
God Stats
35W - 19L
1,617 SR
Queue Stats
188W - 156L
1,358 MMR
Party 1
Ymir
Ymir
Silver III
belach82
Ymir
Silver III
Level 107
God Stats
32W - 19L
1,615 SR
Queue Stats
301W - 262L
892 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,580 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,598 SR
1,310 MMR
Eset
Eset
Silver I
DeceptiveDoggy
Eset
Silver I
Level 160
God Stats
7W - 5L
1,659 SR
Queue Stats
875W - 959L
1,272 MMR
Solo
Chaac
Chaac
Gold IV
fleXG_John
Chaac
Gold IV
Level 103
God Stats
32W - 41L
1,533 SR
Queue Stats
138W - 144L
1,495 MMR
Solo
Izanami
Izanami
Silver III
semihsertyurek31
Izanami
Silver III
Level 89
God Stats
3W - 2L
1,601 SR
Queue Stats
43W - 54L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
14,664
611
14,248
17,897
8,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
19
5 / 7 / 2
15,073
628
17,017
21,632
9,533
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
1 / 6 / 9
15,247
635
6,768
30,452
39,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
DiscordiaAphroditeCupidZeusCthulhu

VS

Bans
KumbhakarnaSkadiSobekNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
14,579
607
24,012
17,612
6,421
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
18
10 / 2 / 7
15,498
646
20,177
25,236
25,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 4 / 12
14,838
618
15,872
21,603
8,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
9
Kills
17
17
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
5
11
2.1
W
3
4
7
1.63
W
Medusa
5
7
2
0.86
W
Ymir
1
6
9
0.92
L
Chaac
10
2
7
6.75
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
60,061
69,981
Taken
64,451
57,666
Mitigated
40,829
4,882
Healing
25,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,012
235
1,499
4,449
17,612
6,421
34
6,841
10,771
72,906
0
W
14,248
714
0
208
17,897
8,341
1,258
6,412
11,235
92,524
0
W
Medusa
17,017
6,887
0
4,674
21,632
9,533
2,750
5,026
16,381
0
99,577
W
Ymir
6,768
355
0
0
30,452
39,792
436
12,734
17,343
35,409
0
L
Chaac
20,177
3,350
0
9,724
25,236
25,829
1,164
5,392
19,844
0
63,051
L
15,872
9,190
0
10,065
21,603
8,579
2,577
8,837
12,766
0
119,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
44,915
273
Minions Killed
297
0
Camps Cleared
0
1,244,838
Distance Traveled
1,301,722
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
14,579
607
72
3
0
427,178
1
W
Merlin
14,664
611
113
5
0
410,420
3
W
Medusa
15,073
628
118
5
0
416,468
4
W
Ymir
15,247
635
42
2
0
417,950
2
L
Chaac
15,498
646
52
2
0
492,212
3
L
Izanami
14,838
618
173
7
0
382,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role