Player Matchup

Cerberus
Cerberus
Alexjuarezjl
Cerberus
Level 68
God Stats
9W - 8L
1,627 SR
Queue Stats
337W - 370L
1,364 Elo+
Party 1
Anhur
Anhur
Boxing_Nun
Anhur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 55L
1,196 Elo+
Solo
Izanami
Izanami
aleeeericr1999
Izanami
Level 22
God Stats
6W - 12L
1,172 SR
Queue Stats
8W - 21L
1,032 Elo+
Party 1
Team Averages
Level 39
1,433 SR
1,197 Elo+

VS

Team Averages
Level 19
1,521 SR
1,217 Elo+
Zhong Kui
Zhong Kui
CptSaveDaHoez3
Zhong Kui
Level 17
God Stats
5W - 6L
1,380 SR
Queue Stats
21W - 26L
1,098 Elo+
Solo
Neith
Neith
IceFiire00
Neith
Level 13
God Stats
10W - 7L
1,546 SR
Queue Stats
11W - 18L
1,175 Elo+
Party 2
Sol
Sol
Swatthetwaat
Sol
Level 26
God Stats
32W - 19L
1,636 SR
Queue Stats
62W - 61L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexjuarezjl
Cerberus
11
1 / 8 / 7
8,271
689
9,396
20,653
10,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
11
3 / 10 / 3
9,095
758
4,036
11,535
4,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 6 / 2
8,979
748
8,655
12,095
4,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CptSaveDaHoez3
Zhong Kui
13
9 / 3 / 9
9,707
809
15,767
11,239
7,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 4 / 16
9,061
755
7,516
9,084
2,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
13 / 3 / 9
10,758
897
15,384
12,797
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
24
24
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexjuarezjl
Cerberus
1
8
7
0.56
L
Anhur
3
10
3
0.45
W
Zhong Kui
CptSaveDaHoez3
Zhong Kui
9
3
9
4.5
W
Neith
2
4
16
2.5
W
13
3
9
5.83
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
38,667
44,283
Taken
33,120
19,498
Mitigated
13,311
9,846
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexjuarezjl
Cerberus
9,396
847
0
5,255
20,653
10,853
0
13,248
7,405
24,148
0
L
Anhur
4,036
1,665
0
832
11,535
4,272
0
9,831
1,704
0
11,831
W
Zhong Kui
CptSaveDaHoez3
Zhong Kui
15,767
2,271
648
1,659
11,239
7,027
391
2,429
8,810
31,614
0
W
Neith
7,516
2,305
426
2,693
9,084
2,920
207
3,415
5,669
0
24,330
W
15,384
3,284
246
7,405
12,797
3,364
666
3,624
9,173
50,167
0
L
8,655
6,129
564
3,195
12,095
4,373
0
8,072
4,023
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
29,526
105
Minions Killed
126
0
Camps Cleared
0
564,300
Distance Traveled
635,521
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,271
689
57
5
0
224,712
1
L
Anhur
9,095
758
18
2
0
164,769
0
W
Zhong Kui
9,707
809
49
4
0
222,117
1
W
Neith
9,061
755
32
3
0
195,500
0
W
Sol
10,758
897
45
4
0
217,904
0
L
Izanami
8,979
748
30
3
0
174,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role