Player Matchup

Hel
Hel
Azriall
Hel
Level 94
God Stats
7W - 4L
1,646 SR
Queue Stats
243W - 281L
1,461 Elo+
Party 2
Serqet
Serqet
DarkChronoss
Serqet
Level 43
God Stats
19W - 17L
1,548 SR
Queue Stats
290W - 214L
1,562 Elo+
Solo
Nemesis
Nemesis
Mouzzan
Nemesis
Level 101
God Stats
34W - 27L
1,542 SR
Queue Stats
81W - 73L
1,527 Elo+
Party 1
Geb
Geb
Stormofraiza
Geb
Level 44
God Stats
10W - 16L
1,431 SR
Queue Stats
215W - 272L
1,451 Elo+
Party 2
Neith
Neith
YouZZeF
Neith
Level 48
God Stats
36W - 32L
1,519 SR
Queue Stats
67W - 68L
1,502 Elo+
Party 1
Team Averages
Level 66
1,537 SR
1,500 Elo+

VS

Team Averages
Level 42
1,420 SR
1,458 Elo+
Sol
Sol
AfrikanDruglord
Sol
Level 35
God Stats
18W - 11L
1,613 SR
Queue Stats
94W - 74L
1,502 Elo+
Party 3
Hachiman
Hachiman
SirKackiKack
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 62L
1,522 Elo+
Party 3
Vulcan
Vulcan
Turmelinsama
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 70L
1,490 Elo+
Solo
Chang'e
Chang'e
kolo29
Chang'e
Level 60
God Stats
0W - 1L
1,225 SR
Queue Stats
3W - 9L
1,390 Elo+
Party 4
Thor
Thor
xEveN26
Thor
Level 16
God Stats
1W - 5L
1,261 SR
Queue Stats
7W - 21L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
5 / 3 / 25
13,510
1,126
15,477
18,447
8,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
20
17 / 4 / 17
14,836
1,236
27,496
23,445
11,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Mouzzan
Nemesis
20
21 / 6 / 13
16,416
1,368
32,591
28,431
13,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 33
13,105
1,092
14,043
22,317
27,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
YouZZeF
Neith
19
3 / 3 / 15
12,678
1,057
12,979
14,009
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 12
13,942
1,162
25,878
23,098
8,556
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
SirKackiKack
Hachiman
20
3 / 7 / 16
12,735
1,061
22,965
18,781
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
3 / 6 / 10
11,817
985
20,882
14,193
5,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
kolo29
Chang'e
19
4 / 9 / 10
12,485
1,040
15,667
26,731
9,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
xEveN26
Thor
19
4 / 15 / 13
12,295
1,025
12,129
27,076
11,262
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
81
48
Kills
20
20
Deaths
48
103
Assists
61
Player
Kills
Deaths
Assists
KDA
L
6
11
12
1.09
W
Hel
5
3
25
5.83
W
Serqet
17
4
17
6.38
W
Nemesis
Mouzzan
Nemesis
21
6
13
4.58
L
Hachiman
SirKackiKack
Hachiman
3
7
16
1.57
W
2
4
33
4.63
L
Vulcan
3
6
10
1.33
W
Neith
YouZZeF
Neith
3
3
15
3.5
L
Chang'e
kolo29
Chang'e
4
9
10
1
L
Thor
xEveN26
Thor
4
15
13
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,586
Damage
97,521
106,649
Taken
109,879
66,458
Mitigated
42,744
47,618
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,878
10,988
0
3,011
23,098
8,556
0
6,582
16,082
40,836
0
W
Hel
15,477
350
19,524
9,604
18,447
8,219
0
10,458
7,989
49,077
0
W
Serqet
27,496
8,452
0
2,161
23,445
11,163
0
13,293
10,152
0
36,796
W
Nemesis
Mouzzan
Nemesis
32,591
20,338
1,142
10,466
28,431
13,095
0
17,670
10,744
0
48,733
L
Hachiman
SirKackiKack
Hachiman
22,965
13,045
0
0
18,781
7,316
0
6,138
12,093
0
49,081
W
14,043
716
0
0
22,317
27,629
0
13,346
8,971
23,365
0
L
Vulcan
20,882
8,842
1,199
1,254
14,193
5,655
0
1,966
12,227
45,869
0
W
Neith
YouZZeF
Neith
12,979
5,609
1,062
3,659
14,009
6,352
0
7,660
6,349
0
51,579
L
Chang'e
kolo29
Chang'e
15,667
987
6,303
6,389
26,731
9,955
0
7,566
18,834
49,156
0
L
Thor
xEveN26
Thor
12,129
3,759
0
628
27,076
11,262
0
7,268
19,089
0
28,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,545
Gold Earned
63,274
250
Minions Killed
247
13
Camps Cleared
5
1,231,791
Distance Traveled
1,119,585
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,942
1,162
32
3
1
216,082
0
W
Hel
13,510
1,126
96
8
0
261,021
0
W
Serqet
14,836
1,236
23
2
4
275,458
1
W
Nemesis
16,416
1,368
34
3
4
252,151
0
L
Hachiman
12,735
1,061
33
3
1
228,668
0
W
Geb
13,105
1,092
13
1
0
228,724
0
L
Vulcan
11,817
985
79
7
1
234,093
4
W
Neith
12,678
1,057
84
7
5
214,437
0
L
Chang'e
12,485
1,040
74
6
0
223,881
1
L
Thor
12,295
1,025
29
2
2
216,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role