Player Matchup

Sol
Sol
OZZI21157227
Sol
Level 103
God Stats
5W - 5L
1,423 SR
Queue Stats
28W - 26L
1,516 Elo+
Party 2
Fenrir
Fenrir
adewas48
Fenrir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 20L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
rachim1127
Cthulhu
Level 17
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 18L
1,332 Elo+
Party 2
Team Averages
Level 42
1,554 SR
1,393 Elo+

VS

Team Averages
Level 39
1,330 SR
1,357 Elo+
Ymir
Ymir
QuietBunny35496
Ymir
Level 65
God Stats
7W - 7L
1,266 SR
Queue Stats
95W - 121L
1,248 Elo+
Party 1
Tsukuyomi
Tsukuyomi
W33D51
Tsukuyomi
Level 46
God Stats
9W - 10L
1,379 SR
Queue Stats
51W - 81L
1,217 Elo+
Party 1
Neith
Neith
hTz Fury
Neith
Level 5
God Stats
2W - 2L
1,346 SR
Queue Stats
3W - 3L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
10,907
642
18,158
14,011
4,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
adewas48
Fenrir
13
3 / 9 / 5
10,243
603
4,233
15,582
5,712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
rachim1127
Cthulhu
12
2 / 6 / 4
10,369
610
6,213
19,498
19,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
11,116
654
10,173
15,449
7,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
W33D51
Tsukuyomi
17
11 / 3 / 7
13,009
765
20,777
13,367
5,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
hTz Fury
Neith
14
2 / 4 / 13
11,396
670
9,050
10,179
4,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
18
18
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
5
3
9
3.17
W
Tsukuyomi
W33D51
Tsukuyomi
11
3
7
4.83
L
Fenrir
adewas48
Fenrir
3
9
5
0.61
W
Neith
hTz Fury
Neith
2
4
13
2.13
L
Cthulhu
rachim1127
Cthulhu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
40,000
49,091
Taken
38,995
29,907
Mitigated
17,171
7,011
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,158
8,063
329
6,201
14,011
4,251
1,614
283
13,728
70,475
0
W
10,173
1,653
834
2,570
15,449
7,606
515
10,715
4,734
31,844
0
W
Tsukuyomi
W33D51
Tsukuyomi
20,777
6,411
1,704
5,107
13,367
5,512
1,316
6,240
7,127
0
83,653
L
Fenrir
adewas48
Fenrir
4,233
591
0
389
15,582
5,712
0
3,504
12,078
0
9,937
W
Neith
hTz Fury
Neith
9,050
3,316
0
1,308
10,179
4,053
774
7,451
2,728
0
31,696
L
Cthulhu
rachim1127
Cthulhu
6,213
193
92
0
19,498
19,944
0
6,414
13,084
14,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
35,521
142
Minions Killed
181
0
Camps Cleared
0
735,816
Distance Traveled
879,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,907
642
101
6
0
268,425
2
W
Ymir
11,116
654
47
3
0
263,334
3
W
Tsukuyomi
13,009
765
83
5
0
344,224
1
L
Fenrir
10,243
603
15
1
0
245,889
0
W
Neith
11,396
670
51
3
0
272,397
0
L
Cthulhu
10,369
610
26
2
0
221,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role