Player Matchup

Hun Batz
Hun Batz
FaSe-69
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,112 Elo+
Solo
Tyr
Tyr
G__beltrao15
Tyr
Level 24
God Stats
6W - 14L
1,292 SR
Queue Stats
42W - 54L
1,273 Elo+
Party 1
Discordia
Discordia
Hajelino
Discordia
Level 29
God Stats
8W - 3L
1,491 SR
Queue Stats
68W - 76L
1,350 Elo+
Party 1
Izanami
Izanami
Ripdesk
Izanami
Level 7
God Stats
3W - 5L
1,171 SR
Queue Stats
6W - 16L
1,206 Elo+
Solo
Kumbhakarna
Kumbhakarna
linkyng123
Kumbhakarna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,288 Elo+

VS

Team Averages
Level 12
1,555 SR
1,304 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TioPhillSan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Todoriqui
Ra
Level 14
God Stats
1W - 1L
1,773 SR
Queue Stats
10W - 15L
1,354 Elo+
Solo
Odin
Odin
Tulioko
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,083 Elo+
Party 2
Susano
Susano
didinho1234
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FaSe-69
Hun Batz
3
0 / 1 / 1
6,141
307
0
811
206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
5 / 0 / 5
10,727
536
6,360
10,311
9,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Hajelino
Discordia
19
10 / 1 / 3
12,154
608
16,063
6,638
2,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ripdesk
Izanami
13
2 / 3 / 3
9,023
451
3,389
13,956
3,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
linkyng123
Kumbhakarna
16
8 / 0 / 1
11,230
562
7,951
14,770
13,591
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 0
9,112
456
8,469
13,317
4,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 8 / 2
8,925
446
10,272
11,723
4,325
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 5 / 1
8,795
440
5,026
11,165
3,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Tulioko
Odin
1
0 / 0 / 0
5,346
267
0
0
0
Susano
13
0 / 11 / 2
8,040
402
3,689
14,442
4,954
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
25
Kills
5
5
Deaths
25
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
0
4
W
Hun Batz
FaSe-69
Hun Batz
0
1
1
0.5
W
5
0
5
7.5
W
Discordia
Hajelino
Discordia
10
1
3
11.5
W
Izanami
Ripdesk
Izanami
2
3
3
1.17
L
0
8
2
0.13
L
1
5
1
0.3
L
Odin
Tulioko
Odin
0
0
0
0
L
Susano
0
11
2
0.09
W
Kumbhakarna
linkyng123
Kumbhakarna
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
27,456
46,486
Taken
50,647
29,006
Mitigated
17,914
12,921
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,469
1,849
0
5,308
13,317
4,756
0
4,303
8,939
0
62,111
W
Hun Batz
FaSe-69
Hun Batz
0
0
0
44
811
206
0
420
391
0
1,080
W
6,360
2,157
0
6,161
10,311
9,236
2,390
0
10,311
0
52,243
W
Discordia
Hajelino
Discordia
16,063
2,039
0
956
6,638
2,175
1,592
1,291
5,347
78,696
0
W
Izanami
Ripdesk
Izanami
3,389
2,626
0
2,720
13,956
3,798
0
2,055
11,901
0
44,387
L
10,272
5,668
0
2,219
11,723
4,325
3,454
5,493
6,155
0
61,659
L
5,026
816
165
1,613
11,165
3,879
807
7,671
3,469
49,415
0
L
Odin
Tulioko
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Susano
3,689
1,469
0
141
14,442
4,954
392
6,726
7,566
0
30,060
W
Kumbhakarna
linkyng123
Kumbhakarna
7,951
937
0
3,040
14,770
13,591
549
1,438
13,332
51,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
40,218
374
Minions Killed
370
0
Camps Cleared
0
1,408,550
Distance Traveled
1,264,543
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,112
456
84
4
0
386,983
4
W
Hun Batz
6,141
307
2
0
0
36,560
0
W
Tyr
10,727
536
99
5
0
358,748
2
W
Discordia
12,154
608
131
7
0
356,073
5
W
Izanami
9,023
451
58
3
0
275,003
0
L
Neith
8,925
446
126
6
0
258,832
1
L
Ra
8,795
440
100
5
0
322,006
0
L
Odin
5,346
267
0
0
0
0
0
L
Susano
8,040
402
60
3
0
296,722
1
W
Kumbhakarna
11,230
562
84
4
0
382,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role