Player Matchup

Hachiman
Hachiman
Bronze I
Ichi_Kiwami
Hachiman
Bronze I
Level 57
God Stats
19W - 35L
1,380 SR
Queue Stats
166W - 213L
670 MMR
Solo
Odin
Odin
Bronze II
Lux Murhz
Odin
Bronze II
Level 64
God Stats
4W - 5L
1,564 SR
Queue Stats
15W - 39L
732 MMR
Solo
Chang'e
Chang'e
Silver IV
katat0nic_ki11a
Chang'e
Silver IV
Level 107
God Stats
179W - 137L
1,539 SR
Queue Stats
412W - 398L
885 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,494 SR
762 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,517 SR
615 MMR
He Bo
He Bo
Silver III
ANYCREDITCARD
He Bo
Silver III
Level 79
God Stats
8W - 8L
1,527 SR
Queue Stats
103W - 112L
947 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Lord_Brocktree69
Ne Zha
Bronze I
Level 104
God Stats
5W - 5L
1,524 SR
Queue Stats
83W - 114L
576 MMR
Party 1
Bacchus
Bacchus
Bronze III
VanTheFloridaMan
Bacchus
Bronze III
Level 68
God Stats
3W - 11L
1,500 SR
Queue Stats
32W - 61L
322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ichi_Kiwami
Hachiman
17
7 / 4 / 6
12,629
743
9,257
13,870
4,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
4 / 8 / 5
11,028
649
9,453
17,326
12,910
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 8 / 10
11,960
704
14,060
18,486
6,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
AphroditePoseidonCthulhuZeusAnubis

VS

Bans
HadesChaacCernunnosYmirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 11
12,454
733
16,363
12,112
4,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 5 / 8
13,264
780
14,830
16,156
6,876
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 2 / 15
12,605
741
9,260
17,720
20,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
15
Kills
20
20
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
8
11
1.44
L
Hachiman
Ichi_Kiwami
Hachiman
7
4
6
2.5
W
10
5
8
2.8
L
Odin
4
8
5
0.81
W
4
2
15
5.75
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
40,453
49,682
Taken
45,988
23,706
Mitigated
32,013
14,825
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,363
402
0
378
12,112
4,798
550
4,234
7,878
38,987
0
L
Hachiman
Ichi_Kiwami
Hachiman
9,257
4,747
0
3,475
13,870
4,659
808
8,831
5,039
0
45,187
W
14,830
5,234
0
4,676
16,156
6,876
2,020
4,519
11,637
0
59,735
L
Odin
9,453
2,111
477
1,381
17,326
12,910
105
8,696
8,630
0
34,573
W
9,260
941
1,096
5,933
17,720
20,339
158
5,376
12,344
28,619
0
L
14,060
230
3,298
6,194
18,486
6,137
440
8,191
10,295
60,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
38,323
172
Minions Killed
138
0
Camps Cleared
0
837,592
Distance Traveled
946,651
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,454
733
52
3
0
262,940
1
L
Hachiman
12,629
743
61
4
0
264,030
3
W
Ne Zha
13,264
780
63
4
0
331,609
2
L
Odin
11,028
649
48
3
0
280,496
0
W
Bacchus
12,605
741
23
1
0
352,102
4
L
Chang'e
11,960
704
63
4
0
293,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role