Player Matchup

Pele
Pele
Dylan194313
Pele
Level 4
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
KillerTyFTW11
Loki
Level 7
God Stats
0W - 1L
1,028 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Odin
Odin
Vax X Panda
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,263 SR
1,500 Elo+

VS

Team Averages
Level 86
1,697 SR
1,417 Elo+
Ra
Ra
GrilledNapkinz
Ra
Level 117
God Stats
5W - 2L
1,679 SR
Queue Stats
166W - 181L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
bmarshall499
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,434 Elo+
Party 2
Neith
Neith
chatxbug
Neith
Level 18
God Stats
24W - 21L
1,913 SR
Queue Stats
39W - 41L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 1
7,563
688
3,173
15,073
4,719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 14 / 1
7,061
642
6,157
15,592
5,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 1
6,299
573
2,908
8,812
4,231
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 2 / 14
11,038
1,003
15,956
10,138
4,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
13
10 / 1 / 11
9,989
908
11,530
7,700
5,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
chatxbug
Neith
13
8 / 0 / 19
9,958
905
5,856
5,840
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
78
2
Kills
34
34
Deaths
3
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
16
2
14
11.5
L
1
14
1
0.11
L
0
7
1
0.07
W
Ne Zha
10
1
11
15.5
W
Neith
chatxbug
Neith
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,238
Damage
33,342
39,477
Taken
23,678
14,400
Mitigated
11,651
1,446
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,173
356
0
642
15,073
4,719
0
4,692
10,156
0
17,819
W
15,956
2,746
1,539
5,065
10,138
4,431
930
102
9,936
51,975
0
L
6,157
1,859
246
376
15,592
5,450
0
7,813
7,559
0
14,842
L
2,908
639
0
182
8,812
4,231
0
3,451
5,236
211
5,403
W
Ne Zha
11,530
5,579
0
2,244
7,700
5,103
0
57
7,518
0
38,211
W
Neith
chatxbug
Neith
5,856
543
0
836
5,840
2,117
794
68
5,722
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,923
Gold Earned
30,985
33
Minions Killed
151
0
Camps Cleared
0
451,950
Distance Traveled
640,948
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,563
688
22
2
0
153,578
4
W
Ra
11,038
1,003
82
7
0
194,826
1
L
Loki
7,061
642
6
1
0
153,690
2
L
Odin
6,299
573
5
0
0
144,682
1
W
Ne Zha
9,989
908
43
4
0
218,792
0
W
Neith
9,958
905
26
2
0
227,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role