Player Matchup

Ah Puch
Ah Puch
Mawthulhu
Ah Puch
Level 47
God Stats
12W - 9L
1,518 SR
Queue Stats
74W - 70L
1,384 Elo+
Party 2
Zeus
Zeus
Nuclear_Fetus
Zeus
Level 29
God Stats
96W - 81L
1,525 SR
Queue Stats
109W - 113L
1,372 Elo+
Party 2
Artemis
Artemis
call_me_Sora13
Artemis
Level 17
God Stats
9W - 3L
1,781 SR
Queue Stats
81W - 98L
1,383 Elo+
Solo
Team Averages
Level 31
1,608 SR
1,380 Elo+

VS

Team Averages
Level 74
1,518 SR
1,535 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ActuallyHuey
King Arthur
Level 66
God Stats
0W - 2L
1,379 SR
Queue Stats
70W - 71L
1,421 Elo+
Party 1
Neith
Neith
ImitableMite91
Neith
Level 8
God Stats
6W - 4L
1,674 SR
Queue Stats
6W - 4L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mawthulhu
Ah Puch
13
10 / 2 / 8
10,038
837
17,209
10,583
3,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 3 / 10
9,516
793
7,622
7,918
2,249
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 12
8,732
728
9,244
6,478
2,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 5 / 4
7,177
598
2,489
13,468
5,458
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ActuallyHuey
King Arthur
11
2 / 7 / 3
7,579
632
4,512
13,905
10,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 8 / 3
7,310
609
2,601
10,436
3,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
4
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
4
0.6
L
King Arthur
ActuallyHuey
King Arthur
2
7
3
0.5
L
1
8
3
0.31
W
Ah Puch
Mawthulhu
Ah Puch
10
2
8
7
W
7
3
10
4
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,075
Damage
9,602
24,979
Taken
37,809
7,810
Mitigated
19,214
10,194
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,489
164
1,540
5,206
13,468
5,458
0
9,146
4,322
10,225
0
L
King Arthur
ActuallyHuey
King Arthur
4,512
928
361
849
13,905
10,208
0
8,178
5,727
0
20,579
L
2,601
689
0
216
10,436
3,548
0
7,531
2,905
0
8,980
W
Ah Puch
Mawthulhu
Ah Puch
17,209
487
657
3,651
10,583
3,412
846
345
10,088
41,097
0
W
7,622
626
795
2,554
7,918
2,249
925
810
7,033
28,393
0
W
9,244
2,631
678
1,859
6,478
2,149
767
1,362
5,016
0
30,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,286
Gold Earned
22,066
129
Minions Killed
64
0
Camps Cleared
0
620,391
Distance Traveled
598,909
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,177
598
16
1
0
203,030
0
L
King Arthur
7,579
632
30
3
0
219,255
0
L
Neith
7,310
609
18
2
0
176,624
2
W
Ah Puch
10,038
837
46
4
0
221,872
0
W
Zeus
9,516
793
48
4
0
180,896
1
W
Artemis
8,732
728
35
3
0
217,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role