Player Matchup

Freya
Freya
Norcaino
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Rubencetes
Tyr
Level 80
God Stats
3W - 1L
1,772 SR
Queue Stats
82W - 68L
1,563 Elo+
Party 2
Medusa
Medusa
kioi
Medusa
Level 24
God Stats
1W - 1L
1,684 SR
Queue Stats
19W - 4L
1,723 Elo+
Party 1
Zeus
Zeus
xhiraira
Zeus
Level 96
God Stats
1W - 1L
1,634 SR
Queue Stats
109W - 93L
1,573 Elo+
Party 2
Sol
Sol
Аjejda
Sol
Level 17
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 7L
1,654 Elo+
Party 1
Team Averages
Level 69
1,659 SR
1,603 Elo+

VS

Team Averages
Level 81
1,532 SR
1,625 Elo+
Ares
Ares
Bromunculus
Ares
Level 102
God Stats
4W - 1L
1,665 SR
Queue Stats
109W - 60L
1,642 Elo+
Party 4
Merlin
Merlin
DerpinatorV2
Merlin
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
108W - 54L
1,634 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LucasKane
Ah Muzen Cab
Level 102
God Stats
3W - 1L
1,296 SR
Queue Stats
149W - 130L
1,570 Elo+
Party 3
Hou Yi
Hou Yi
Organnen
Hou Yi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 44L
1,606 Elo+
Party 3
Artemis
Artemis
Splashiergecko
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Norcaino
Freya
15
3 / 6 / 8
9,093
758
5,573
11,875
3,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 7
7,487
624
3,991
13,834
12,167
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
kioi
Medusa
17
4 / 7 / 8
9,425
785
11,404
12,748
4,610
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
18
6 / 5 / 5
10,094
841
11,200
10,514
3,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
15
5 / 5 / 7
9,177
765
11,393
14,715
3,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 18
10,156
846
8,848
12,628
14,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
6 / 6 / 18
10,722
894
8,534
10,506
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LucasKane
Ah Muzen Cab
19
7 / 2 / 17
10,987
916
14,050
9,091
4,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Organnen
Hou Yi
16
5 / 4 / 17
10,150
846
14,710
11,270
5,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 6 / 16
9,764
814
9,974
10,311
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
115
19
Kills
29
30
Deaths
21
35
Assists
86
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
W
Merlin
6
6
18
2.5
W
Ah Muzen Cab
LucasKane
Ah Muzen Cab
7
2
17
7.75
L
Freya
Norcaino
Freya
3
6
8
1.17
W
Hou Yi
Organnen
Hou Yi
5
4
17
3.38
L
1
7
7
0.64
W
5
6
16
2.17
L
Medusa
kioi
Medusa
4
7
8
1.14
L
Zeus
6
5
5
1.7
L
Sol
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
56,116
63,686
Taken
53,806
28,283
Mitigated
35,035
19,292
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,848
375
683
1,129
12,628
14,109
313
6,355
6,273
12,571
0
W
Merlin
8,534
157
1,561
971
10,506
5,301
504
5,460
5,046
20,803
0
W
Ah Muzen Cab
LucasKane
Ah Muzen Cab
14,050
2,033
1,985
3,446
9,091
4,633
597
4,259
4,832
0
39,428
L
Freya
Norcaino
Freya
5,573
1,168
301
3,727
11,875
3,920
319
3,531
8,344
13,351
0
W
Hou Yi
Organnen
Hou Yi
14,710
5,151
1,530
2,314
11,270
5,400
2,452
6,345
4,925
0
28,789
L
3,991
313
313
1,591
13,834
12,167
167
3,695
10,139
0
7,860
W
9,974
1,887
1,432
883
10,311
5,592
1,596
5,747
4,564
0
16,703
L
Medusa
kioi
Medusa
11,404
3,080
1,183
1,711
12,748
4,610
0
2,521
10,227
0
28,401
L
Zeus
11,200
48
503
2,300
10,514
3,602
478
2,185
8,329
28,307
0
L
Sol
11,393
2,359
965
6,698
14,715
3,984
466
5,450
9,265
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
51,779
127
Minions Killed
119
0
Camps Cleared
0
1,021,041
Distance Traveled
1,043,867
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,156
846
3
0
0
242,717
0
W
Merlin
10,722
894
34
3
0
193,725
2
W
Ah Muzen Cab
10,987
916
43
4
0
229,925
0
L
Freya
9,093
758
15
1
0
201,897
1
W
Hou Yi
10,150
846
27
2
0
196,297
0
L
Tyr
7,487
624
7
1
0
204,381
2
W
Artemis
9,764
814
12
1
0
181,203
0
L
Medusa
9,425
785
24
2
0
207,333
0
L
Zeus
10,094
841
60
5
0
188,770
0
L
Sol
9,177
765
21
2
0
218,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role