Player Matchup

Nemesis
Nemesis
Danielbrahhh
Nemesis
Level 25
God Stats
2W - 7L
1,293 SR
Queue Stats
128W - 137L
1,238 Elo+
Solo
Xing Tian
Xing Tian
Faze_silvivolcan
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,250 Elo+
Party 2
Jing Wei
Jing Wei
MarZe-kun
Jing Wei
Level 34
God Stats
3W - 2L
1,563 SR
Queue Stats
91W - 124L
1,235 Elo+
Party 2
Merlin
Merlin
WaveX_04
Merlin
Level 6
God Stats
19W - 24L
1,539 SR
Queue Stats
91W - 99L
1,119 Elo+
Solo
Nike
Nike
scubi777
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,163 Elo+
Party 2
Team Averages
Level 18
1,479 SR
1,201 Elo+

VS

Team Averages
Level 17
1,481 SR
1,238 Elo+
Sun Wukong
Sun Wukong
Ceef_Burtains71
Sun Wukong
Level 16
God Stats
5W - 2L
1,519 SR
Queue Stats
63W - 66L
1,223 Elo+
Party 1
Xbalanque
Xbalanque
DovahkiinIX
Xbalanque
Level 16
God Stats
4W - 3L
1,289 SR
Queue Stats
128W - 122L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
Meliiaw
Kukulkan
Level 18
God Stats
3W - 1L
1,474 SR
Queue Stats
16W - 12L
1,258 Elo+
Party 3
Bellona
Bellona
Romary
Bellona
Level 18
God Stats
6W - 7L
1,456 SR
Queue Stats
29W - 40L
1,181 Elo+
Party 3
Cthulhu
Cthulhu
Siiss
Cthulhu
Level 17
God Stats
2W - 0L
1,666 SR
Queue Stats
25W - 21L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danielbrahhh
Nemesis
5
0 / 1 / 2
3,630
726
663
3,611
909
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
4
0 / 0 / 0
2,927
585
370
1,243
476
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
MarZe-kun
Jing Wei
1
0 / 0 / 0
1,038
208
0
0
0
Merlin
WaveX_04
Merlin
5
2 / 1 / 0
3,551
710
1,806
2,527
640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
3
1 / 1 / 0
3,270
654
1,176
2,504
828
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ceef_Burtains71
Sun Wukong
5
1 / 1 / 2
3,620
724
988
3,457
1,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
DovahkiinIX
Xbalanque
6
1 / 1 / 0
3,588
718
1,956
1,811
336
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Meliiaw
Kukulkan
6
1 / 1 / 1
3,770
754
1,550
2,591
729
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Romary
Bellona
5
0 / 0 / 0
3,323
665
352
1,186
751
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Cthulhu
Siiss
Cthulhu
4
0 / 0 / 0
3,103
621
420
485
214
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ceef_Burtains71
Sun Wukong
1
1
2
2
L
Nemesis
Danielbrahhh
Nemesis
0
1
2
1
W
Xbalanque
DovahkiinIX
Xbalanque
1
1
0
1
L
Xing Tian
0
0
0
0
L
Jing Wei
MarZe-kun
Jing Wei
0
0
0
0
W
Kukulkan
Meliiaw
Kukulkan
1
1
1
1.5
W
Bellona
Romary
Bellona
0
0
0
0
W
Cthulhu
Siiss
Cthulhu
0
0
0
0
L
Merlin
WaveX_04
Merlin
2
1
0
2
L
Nike
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,015
Damage
5,266
9,885
Taken
9,530
2,853
Mitigated
3,120
1,085
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ceef_Burtains71
Sun Wukong
988
219
0
1,380
3,457
1,090
92
523
2,909
0
8,417
L
Nemesis
Danielbrahhh
Nemesis
663
0
0
937
3,611
909
0
632
2,979
0
9,431
W
Xbalanque
DovahkiinIX
Xbalanque
1,956
1,278
0
750
1,811
336
286
0
1,711
0
10,035
L
Xing Tian
370
23
0
0
1,243
476
0
420
748
2,169
0
L
Jing Wei
MarZe-kun
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Meliiaw
Kukulkan
1,550
585
0
1,250
2,591
729
544
1,283
1,308
11,026
0
W
Bellona
Romary
Bellona
352
36
0
638
1,186
751
530
235
951
0
7,436
W
Cthulhu
Siiss
Cthulhu
420
30
0
0
485
214
69
135
350
6,732
0
L
Merlin
WaveX_04
Merlin
1,806
512
0
0
2,527
640
0
918
1,609
9,781
0
L
Nike
1,176
130
0
148
2,504
828
0
0
2,479
0
4,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,416
Gold Earned
17,404
49
Minions Killed
95
0
Camps Cleared
0
351,294
Distance Traveled
506,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,620
724
20
4
0
121,498
0
L
Nemesis
3,630
726
25
5
0
102,487
0
W
Xbalanque
3,588
718
21
4
0
96,514
0
L
Xing Tian
2,927
585
4
1
0
63,679
1
L
Jing Wei
1,038
208
0
0
0
0
0
W
Kukulkan
3,770
754
25
5
0
88,685
1
W
Bellona
3,323
665
18
4
0
107,347
0
W
Cthulhu
3,103
621
11
2
0
92,398
0
L
Merlin
3,551
710
16
3
0
90,361
0
L
Nike
3,270
654
4
1
0
94,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role