Player Matchup

Chaac
Chaac
IEatMangos
Chaac
Level 14
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 2
Janus
Janus
PaZe1
Janus
Level 105
God Stats
4W - 1L
1,496 SR
Queue Stats
74W - 64L
1,548 Elo+
Party 2
Mercury
Mercury
SacЯifice
Mercury
Level 141
God Stats
5W - 5L
1,408 SR
Queue Stats
91W - 78L
1,557 Elo+
Party 2
Discordia
Discordia
Xenmaster
Discordia
Level 21
God Stats
5W - 2L
1,704 SR
Queue Stats
32W - 24L
1,560 Elo+
Party 2
King Arthur
King Arthur
pscags407
King Arthur
Level 66
God Stats
2W - 2L
1,501 SR
Queue Stats
62W - 64L
1,522 Elo+
Party 2
Team Averages
Level 69
1,574 SR
1,527 Elo+

VS

Team Averages
Level 48
1,568 SR
1,493 Elo+
Khepri
Khepri
CubedWatermelon
Khepri
Level 18
God Stats
19W - 10L
1,719 SR
Queue Stats
101W - 70L
1,585 Elo+
Party 1
Nox
Nox
ForeverFalling
Nox
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 59L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
HughJathle
Sun Wukong
Level 25
God Stats
2W - 2L
1,629 SR
Queue Stats
9W - 11L
1,441 Elo+
Party 3
Pele
Pele
culerrizadon
Pele
Level 86
God Stats
10W - 13L
1,476 SR
Queue Stats
318W - 322L
1,455 Elo+
Party 3
Hachiman
Hachiman
xMasterBeattyx9
Hachiman
Level 27
God Stats
6W - 7L
1,514 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 3
6,881
430
4,488
9,785
3,870
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
PaZe1
Janus
15
11 / 2 / 5
9,989
624
16,836
7,872
2,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SacЯifice
Mercury
19
10 / 2 / 5
11,550
722
14,901
12,449
4,906
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Xenmaster
Discordia
13
3 / 4 / 5
8,377
524
5,890
5,510
1,789
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
pscags407
King Arthur
10
1 / 3 / 10
7,047
440
4,733
11,521
10,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
7,707
482
3,422
12,054
8,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 6 / 7
8,113
507
9,100
9,740
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HughJathle
Sun Wukong
15
7 / 3 / 1
9,436
590
8,832
12,539
9,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 6 / 3
7,528
471
5,380
11,950
3,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
10
1 / 6 / 2
6,344
397
4,552
8,360
2,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
26
Kills
15
15
Deaths
26
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
4
6
7
1.25
L
Sun Wukong
HughJathle
Sun Wukong
7
3
1
2.5
W
Chaac
1
4
3
0.63
W
Janus
PaZe1
Janus
11
2
5
6.75
W
Mercury
SacЯifice
Mercury
10
2
5
6.25
W
Discordia
Xenmaster
Discordia
3
4
5
1.38
L
1
6
3
0.42
W
King Arthur
pscags407
King Arthur
1
3
10
2
L
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,848
Damage
31,286
47,137
Taken
54,643
23,203
Mitigated
28,414
8,791
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,422
556
420
420
12,054
8,907
0
7,989
3,946
19,262
0
L
9,100
1,024
0
1,141
9,740
3,993
212
3,602
6,113
42,050
0
L
Sun Wukong
HughJathle
Sun Wukong
8,832
1,939
0
4,350
12,539
9,476
448
1,470
10,969
0
31,939
W
Chaac
4,488
1,270
0
1,658
9,785
3,870
81
2,495
7,065
0
25,880
W
Janus
PaZe1
Janus
16,836
2,680
0
835
7,872
2,633
574
2,453
5,394
70,125
0
W
Mercury
SacЯifice
Mercury
14,901
9,275
0
5,072
12,449
4,906
0
2,115
10,209
0
102,414
W
Discordia
Xenmaster
Discordia
5,890
422
0
152
5,510
1,789
1,105
1,606
3,879
43,082
0
L
5,380
959
0
1,989
11,950
3,830
0
4,641
7,234
0
37,818
W
King Arthur
pscags407
King Arthur
4,733
729
0
1,074
11,521
10,005
157
3,853
7,568
0
11,531
L
Hachiman
4,552
2,852
0
249
8,360
2,208
0
5,024
3,286
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
39,128
417
Minions Killed
259
0
Camps Cleared
0
1,549,463
Distance Traveled
1,379,190
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,707
482
18
1
0
276,399
4
L
Nox
8,113
507
60
4
0
275,621
3
L
Sun Wukong
9,436
590
54
3
0
300,687
4
W
Chaac
6,881
430
39
2
0
306,116
0
W
Janus
9,989
624
122
8
0
303,704
2
W
Mercury
11,550
722
158
10
0
360,965
4
W
Discordia
8,377
524
79
5
0
246,375
0
L
Pele
7,528
471
67
4
0
289,044
0
W
King Arthur
7,047
440
19
1
0
332,303
0
L
Hachiman
6,344
397
60
4
0
237,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role