Player Matchup

Neith
Neith
Exclvsiive
Neith
Level 29
God Stats
4W - 4L
1,251 SR
Queue Stats
125W - 106L
1,506 Elo+
Party 2
Arachne
Arachne
Oh No Not Musty
Arachne
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 141L
1,508 Elo+
Party 2
Olorun
Olorun
shadowflame28
Olorun
Level 7
God Stats
1W - 4L
1,434 SR
Queue Stats
1W - 8L
1,311 Elo+
Solo
Team Averages
Level 28
1,395 SR
1,442 Elo+

VS

Team Averages
Level 61
1,636 SR
1,392 Elo+
Ymir
Ymir
Chuca136
Ymir
Level 28
God Stats
4W - 1L
1,562 SR
Queue Stats
69W - 76L
1,350 Elo+
Party 1
Hun Batz
Hun Batz
Volza
Hun Batz
Level 29
God Stats
4W - 0L
1,846 SR
Queue Stats
115W - 126L
1,460 Elo+
Solo
Raijin
Raijin
winged demonx
Raijin
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 184L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 7 / 6
9,500
731
8,978
11,175
3,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
6 / 5 / 4
9,775
752
6,263
11,317
3,965
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 8 / 6
7,412
570
3,611
9,666
4,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 3 / 13
9,497
731
4,959
8,975
6,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Volza
Hun Batz
14
8 / 4 / 7
10,763
828
9,515
9,313
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 4 / 9
10,447
804
12,952
8,062
2,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
20
20
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
13
3.17
L
Neith
5
7
6
1.14
L
6
5
4
1.6
W
Hun Batz
Volza
Hun Batz
8
4
7
2.88
L
0
8
6
0.38
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
27,426
32,158
Taken
26,350
12,190
Mitigated
13,335
6,546
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,959
796
843
934
8,975
6,774
553
1,502
7,473
19,721
0
L
Neith
8,978
4,969
0
2,129
11,175
3,684
0
6,541
4,634
0
23,050
L
6,263
4,330
0
2,499
11,317
3,965
0
6,631
4,686
0
24,986
W
Hun Batz
Volza
Hun Batz
9,515
2,539
0
231
9,313
3,729
658
1,799
7,514
0
54,665
L
3,611
2,048
820
1,098
9,666
4,541
952
4,791
4,875
13,649
0
W
12,952
1,252
589
891
8,062
2,832
802
395
7,667
42,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
30,707
90
Minions Killed
170
0
Camps Cleared
0
554,017
Distance Traveled
671,860
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,497
731
36
3
0
240,353
0
L
Neith
9,500
731
35
3
0
175,736
0
L
Arachne
9,775
752
34
3
0
230,080
1
W
Hun Batz
10,763
828
77
6
0
234,097
0
L
Olorun
7,412
570
21
2
0
148,201
1
W
Raijin
10,447
804
57
4
0
197,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role