Player Matchup

Bacchus
Bacchus
Dj Spyder71
Bacchus
Level 156
God Stats
3W - 4L
1,424 SR
Queue Stats
522W - 577L
1,406 Elo+
Solo
Mulan
Mulan
RohypnolVoong
Mulan
Level 125
God Stats
1W - 2L
1,334 SR
Queue Stats
80W - 77L
1,369 Elo+
Solo
Khepri
Khepri
Siera9Actual
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,417 Elo+
Party 2
Agni
Agni
Your Inside Man
Agni
Level 123
God Stats
1W - 1L
1,779 SR
Queue Stats
233W - 225L
1,415 Elo+
Solo
Izanami
Izanami
polizzi7
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 2
Team Averages
Level 109
1,507 SR
1,400 Elo+

VS

Team Averages
Level 103
1,615 SR
1,409 Elo+
Sol
Sol
DelgadoUnger
Sol
Level 88
God Stats
1W - 2L
1,486 SR
Queue Stats
25W - 18L
1,463 Elo+
Party 1
Hera
Hera
I WreK You
Hera
Level 130
God Stats
5W - 5L
1,537 SR
Queue Stats
419W - 452L
1,407 Elo+
Solo
Cthulhu
Cthulhu
SANTIP02
Cthulhu
Level 65
God Stats
2W - 0L
1,679 SR
Queue Stats
59W - 60L
1,405 Elo+
Party 1
Nox
Nox
djokobicho
Nox
Level 102
God Stats
3W - 0L
1,621 SR
Queue Stats
190W - 169L
1,379 Elo+
Party 1
Anubis
Anubis
xN4Lx Gomill
Anubis
Level 129
God Stats
13W - 3L
1,751 SR
Queue Stats
327W - 341L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dj Spyder71
Bacchus
19
5 / 4 / 8
12,147
715
17,659
20,043
32,076
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
7 / 9 / 2
12,244
720
13,163
23,061
30,808
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
18
3 / 6 / 6
11,227
660
10,158
21,218
26,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 7 / 7
9,785
576
16,228
12,734
5,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
polizzi7
Izanami
16
0 / 8 / 5
9,428
555
8,154
16,607
6,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 20
14,001
824
25,207
17,548
7,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 14
11,837
696
9,720
10,753
4,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SANTIP02
Cthulhu
18
2 / 2 / 22
11,711
689
10,951
19,731
18,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 6 / 18
12,526
737
16,297
14,141
6,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
11 / 3 / 17
13,308
783
16,198
16,050
8,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
16
Kills
34
34
Deaths
16
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
11
1
20
21
L
Bacchus
Dj Spyder71
Bacchus
5
4
8
2.25
W
4
4
14
2.75
L
7
9
2
0.89
W
Cthulhu
SANTIP02
Cthulhu
2
2
22
6.5
L
Khepri
3
6
6
1
L
1
7
7
0.64
W
6
6
18
2.5
L
Izanami
polizzi7
Izanami
0
8
5
0.31
W
Anubis
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,362
Damage
78,373
93,663
Taken
78,223
101,956
Mitigated
45,057
27,683
Healing
44,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,207
11,171
3,114
10,914
17,548
7,426
3,717
8,856
8,692
49,369
0
L
Bacchus
Dj Spyder71
Bacchus
17,659
280
3,772
6,123
20,043
32,076
80
15,768
4,275
28,907
0
W
9,720
2,909
2,797
1,956
10,753
4,405
1,003
7,394
3,359
22,691
0
L
13,163
1,150
1,835
4,238
23,061
30,808
230
16,999
6,062
415
32,568
W
Cthulhu
SANTIP02
Cthulhu
10,951
285
5,210
6,317
19,731
18,699
145
9,323
10,408
23,968
0
L
Khepri
10,158
318
1,488
1,643
21,218
26,387
0
19,646
1,572
23,717
0
L
16,228
448
2,552
1,293
12,734
5,943
51
10,865
1,869
37,569
0
W
16,297
430
3,739
2,280
14,141
6,081
366
9,483
4,658
32,613
0
L
Izanami
polizzi7
Izanami
8,154
5,337
1,285
3,454
16,607
6,742
0
15,095
1,512
0
23,597
W
Anubis
16,198
730
2,664
5,440
16,050
8,446
115
9,298
6,752
34,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
63,383
138
Minions Killed
186
0
Camps Cleared
0
1,488,199
Distance Traveled
1,578,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,001
824
46
3
0
315,862
0
L
Bacchus
12,147
715
10
1
0
360,502
1
W
Hera
11,837
696
32
2
0
284,646
0
L
Mulan
12,244
720
42
2
0
264,524
0
W
Cthulhu
11,711
689
32
2
0
357,058
0
L
Khepri
11,227
660
23
1
0
306,574
0
L
Agni
9,785
576
23
1
0
279,454
0
W
Nox
12,526
737
34
2
0
318,390
2
L
Izanami
9,428
555
40
2
0
277,145
0
W
Anubis
13,308
783
42
2
0
302,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role