Player Matchup

Loki
Loki
Bronze II
TK Marui
Loki
Bronze II
Level 69
God Stats
9W - 12L
1,343 SR
Queue Stats
75W - 91L
533 MMR
Party 1
Aphrodite
Aphrodite
Bronze II
YungPapiJoel
Aphrodite
Bronze II
Level 62
God Stats
4W - 0L
1,777 SR
Queue Stats
78W - 92L
721 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
karmahhhhh703
Cthulhu
Silver IV
Level 100
God Stats
2W - 3L
1,245 SR
Queue Stats
80W - 73L
584 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,455 SR
613 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,427 SR
616 MMR
Skadi
Skadi
Bronze II
ADayzHazeD
Skadi
Bronze II
Level 115
God Stats
73W - 53L
1,494 SR
Queue Stats
140W - 134L
684 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
TTS JERZEY
Ao Kuang
Bronze I
Level 104
God Stats
2W - 7L
1,264 SR
Queue Stats
137W - 131L
549 MMR
Solo
Hercules
Hercules
Silver IV
velociraptor656
Hercules
Silver IV
Level 105
God Stats
5W - 11L
1,522 SR
Queue Stats
132W - 177L
617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
2 / 10 / 12
19,132
547
19,644
32,209
11,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
YungPapiJoel
Aphrodite
20
9 / 3 / 9
21,769
622
35,774
33,204
27,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
8 / 4 / 10
20,842
595
45,800
85,731
105,273
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ZeusChaacKumbhakarnaBacchusOdin

VS

Bans
King ArthurKukulkanMedusaPoseidonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
3 / 10 / 7
18,896
540
49,834
33,811
20,347
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
TTS JERZEY
Ao Kuang
20
13 / 4 / 4
21,814
623
38,163
48,282
20,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
20
1 / 5 / 12
18,472
528
23,563
48,150
68,297
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
19
Kills
17
17
Deaths
19
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
10
7
0.65
W
Loki
2
10
12
0.8
L
Ao Kuang
TTS JERZEY
Ao Kuang
13
4
4
3.75
W
Aphrodite
YungPapiJoel
Aphrodite
9
3
9
4.5
W
Cthulhu
8
4
10
3.25
L
Hercules
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,218
Damage
111,560
151,144
Taken
130,243
144,625
Mitigated
109,187
90,829
Healing
50,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
49,834
28,454
0
2,121
33,811
20,347
2,161
21,913
11,469
0
145,904
W
Loki
19,644
3,256
0
4,597
32,209
11,594
533
11,284
20,628
0
123,599
L
Ao Kuang
TTS JERZEY
Ao Kuang
38,163
11,216
2,501
24,020
48,282
20,543
424
30,071
17,729
127,366
0
W
Aphrodite
YungPapiJoel
Aphrodite
35,774
1,816
27,844
22,974
33,204
27,758
807
9,115
23,706
112,145
0
W
Cthulhu
45,800
6,995
2,557
32,857
85,731
105,273
2,429
18,933
65,174
107,052
0
L
Hercules
23,563
6,542
0
21,773
48,150
68,297
366
28,348
16,768
1,493
76,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
59,182
327
Minions Killed
302
0
Camps Cleared
0
1,936,736
Distance Traveled
1,747,336
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
18,896
540
124
4
0
503,021
3
W
Loki
19,132
547
108
3
0
607,839
8
L
Ao Kuang
21,814
623
108
3
0
631,895
5
W
Aphrodite
21,769
622
126
4
0
698,526
4
W
Cthulhu
20,842
595
93
3
0
630,371
0
L
Hercules
18,472
528
70
2
0
612,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role