Player Matchup

Ra
Ra
Henny_Roc93
Ra
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 7L
1,162 Elo+
Solo
Merlin
Merlin
JuicyKeene
Merlin
Level 28
God Stats
1W - 3L
1,452 SR
Queue Stats
36W - 58L
1,186 Elo+
Solo
Hades
Hades
tipped-gameness7
Hades
Level 28
God Stats
95W - 51L
1,705 SR
Queue Stats
363W - 341L
1,611 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,320 Elo+

VS

Team Averages
Level 34
1,533 SR
1,467 Elo+
Achilles
Achilles
Illy The Kidd
Achilles
Level 68
God Stats
161W - 211L
1,349 SR
Queue Stats
382W - 517L
1,169 Elo+
Solo
Ra
Ra
krathos202
Ra
Level 24
God Stats
11W - 11L
1,539 SR
Queue Stats
93W - 87L
1,445 Elo+
Solo
Neith
Neith
marcussommers8
Neith
Level 10
God Stats
2W - 0L
1,711 SR
Queue Stats
8W - 2L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,790
653
4,826
9,934
3,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JuicyKeene
Merlin
10
1 / 6 / 1
8,695
580
3,065
8,611
2,865
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 1
10,075
672
11,187
13,701
12,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Illy The Kidd
Achilles
12
1 / 1 / 7
9,461
631
4,145
9,739
6,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 3 / 5
10,649
710
5,209
8,778
3,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
12 / 4 / 5
11,936
796
17,830
9,571
3,449
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Achilles
Illy The Kidd
Achilles
1
1
7
4.5
L
Merlin
JuicyKeene
Merlin
1
6
1
0.25
W
4
3
5
2.17
W
12
4
5
3.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
27,184
32,246
Taken
28,088
18,801
Mitigated
12,827
7,128
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,826
1,558
182
566
9,934
3,845
0
1,498
8,436
23,535
0
W
Achilles
Illy The Kidd
Achilles
4,145
1,691
0
3,091
9,739
6,187
340
7,260
2,479
0
18,523
L
Merlin
JuicyKeene
Merlin
3,065
521
0
70
8,611
2,865
0
1,705
6,906
14,982
0
W
5,209
161
368
2,932
8,778
3,191
539
5,825
2,953
48,295
0
W
17,830
10,511
0
2,550
9,571
3,449
1,921
6,052
3,519
0
62,340
L
11,187
562
130
6,180
13,701
12,091
0
2,051
11,650
57,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
32,046
150
Minions Killed
178
0
Camps Cleared
0
622,139
Distance Traveled
769,772
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,790
653
36
2
0
210,589
1
W
Achilles
9,461
631
22
1
0
242,372
0
L
Merlin
8,695
580
31
2
0
165,422
0
W
Ra
10,649
710
90
6
0
287,612
3
W
Neith
11,936
796
66
4
0
239,788
2
L
Hades
10,075
672
83
6
0
246,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role