Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Brendan lee BLG
Ah Muzen Cab
Gold III
Level 160
God Stats
1W - 1L
1,674 SR
Queue Stats
275W - 289L
1,543 MMR
Solo
Arachne
Arachne
Platinum V
GoBananasMaaan
Arachne
Platinum V
Level 129
God Stats
22W - 7L
1,765 SR
Queue Stats
427W - 419L
1,791 MMR
Solo
Cupid
Cupid
Gold II
Jera_PrEpAl
Cupid
Gold II
Level 103
God Stats
1W - 0L
1,240 SR
Queue Stats
13W - 7L
1,786 MMR
Solo
Nu Wa
Nu Wa
Masters
theorginaljoe
Nu Wa
Masters
Level 156
God Stats
6W - 2L
1,718 SR
Queue Stats
461W - 470L
2,591 MMR
Solo
Hel
Hel
Gold II
wWw_DrEaM_wWw
Hel
Gold II
Level 128
God Stats
8W - 6L
1,570 SR
Queue Stats
280W - 282L
1,651 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,594 SR
1,872 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,485 SR
1,872 MMR
Mercury
Mercury
Masters
FeelsZapman
Mercury
Masters
Level 160
God Stats
0W - 1L
1,691 SR
Queue Stats
384W - 356L
2,868 MMR
Solo
Freya
Freya
Platinum III
IVIASK-OFF
Freya
Platinum III
Level 158
God Stats
0W - 1L
1,503 SR
Queue Stats
467W - 458L
1,837 MMR
Party 1
Scylla
Scylla
Bronze III
I_SAUDI-MFHY_I
Scylla
Bronze III
Level 52
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 6L
1,411 MMR
Party 1
Ymir
Ymir
Bronze III
Payo_Malo
Ymir
Bronze III
Level 87
God Stats
3W - 6L
1,419 SR
Queue Stats
13W - 23L
1,816 MMR
Solo
Chaac
Chaac
Gold III
ghost32002
Chaac
Gold III
Level 88
God Stats
2W - 5L
1,484 SR
Queue Stats
50W - 77L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brendan lee BLG
Ah Muzen Cab
19
1 / 6 / 2
13,044
593
6,459
14,658
6,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
6 / 0 / 7
14,560
662
8,934
17,389
8,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

20
10 / 3 / 3
14,631
665
14,723
17,441
6,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 4 / 7
13,798
627
20,630
13,670
5,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
3 / 6 / 7
13,713
623
14,350
21,471
16,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneTsukuyomiBakasuraSetNemesis

VS

Bans
RaSobekHorusSun WukongPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FeelsZapman
Mercury
19
10 / 3 / 5
12,974
590
22,467
20,040
7,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
13
1 / 7 / 3
8,835
402
4,843
15,848
4,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 6 / 4
11,093
504
10,730
16,586
5,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
0 / 5 / 3
8,942
406
2,809
15,392
11,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chaac
16
4 / 3 / 3
10,258
466
9,952
15,429
13,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
24
Kills
19
19
Deaths
24
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brendan lee BLG
Ah Muzen Cab
1
6
2
0.33
L
Mercury
FeelsZapman
Mercury
10
3
5
4.17
W
6
0
7
9.5
L
Freya
1
7
3
0.36
L
4
6
4
1
W
10
3
3
3.83
L
Ymir
0
5
3
0.3
L
Chaac
4
3
3
1.83
W
4
4
7
1.88
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,096
Damage
50,801
84,629
Taken
83,295
43,380
Mitigated
42,685
46,846
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brendan lee BLG
Ah Muzen Cab
6,459
3,061
0
5,322
14,658
6,250
5,962
1,043
13,315
0
84,885
L
Mercury
FeelsZapman
Mercury
22,467
9,672
0
4,273
20,040
7,326
0
8,810
11,230
0
113,914
W
8,934
5,859
0
12,447
17,389
8,256
419
3,913
13,426
0
112,514
L
Freya
4,843
1,758
0
6,124
15,848
4,863
0
4,706
11,142
39,640
0
L
10,730
470
0
3,166
16,586
5,362
0
7,006
9,580
75,183
0
W
14,723
10,913
681
8,772
17,441
6,995
3,376
4,309
13,107
0
95,292
L
Ymir
2,809
71
87
1,634
15,392
11,419
0
7,465
7,927
29,722
0
L
Chaac
9,952
2,156
0
5,903
15,429
13,715
740
6,993
8,436
1,324
58,423
W
20,630
3,907
264
2,858
13,670
5,033
3,036
3,864
9,806
106,184
0
W
14,350
608
5,617
10,885
21,471
16,846
1,787
5,926
15,395
50,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,746
Gold Earned
52,102
648
Minions Killed
544
0
Camps Cleared
0
1,929,224
Distance Traveled
1,963,303
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,044
593
157
7
0
294,133
0
L
Mercury
12,974
590
175
8
0
501,285
1
W
Arachne
14,560
662
133
6
0
454,642
2
L
Freya
8,835
402
64
3
0
315,441
2
L
Scylla
11,093
504
110
5
0
339,553
7
W
Cupid
14,631
665
148
7
0
405,668
3
L
Ymir
8,942
406
60
3
0
408,189
0
L
Chaac
10,258
466
135
6
0
398,835
0
W
Nu Wa
13,798
627
143
7
0
392,299
6
W
Hel
13,713
623
67
3
0
382,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role