Player Matchup

Rama
Rama
FishSlapped172
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 119L
1,612 Elo+
Party 2
Susano
Susano
Gaoh64
Susano
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,434 Elo+
Solo
Scylla
Scylla
MeRc AnThEm
Scylla
Level 126
God Stats
10W - 9L
1,455 SR
Queue Stats
285W - 277L
1,494 Elo+
Party 3
Olorun
Olorun
TheVerge2point0
Olorun
Level 28
God Stats
5W - 3L
1,750 SR
Queue Stats
143W - 133L
1,553 Elo+
Party 3
Medusa
Medusa
urboymoonshoes
Medusa
Level 134
God Stats
4W - 4L
1,339 SR
Queue Stats
354W - 299L
1,638 Elo+
Party 2
Team Averages
Level 67
1,509 SR
1,546 Elo+

VS

Team Averages
Level 65
1,440 SR
1,601 Elo+
Freya
Freya
CheloPato007
Freya
Level 126
God Stats
4W - 4L
1,232 SR
Queue Stats
149W - 107L
1,597 Elo+
Party 1
Bellona
Bellona
INKK-Bullrekt
Bellona
Level 29
God Stats
2W - 3L
1,749 SR
Queue Stats
61W - 51L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Juquinha Diabo
Cthulhu
Level 28
God Stats
1W - 2L
1,236 SR
Queue Stats
30W - 31L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Poche0312
Sun Wukong
Level 15
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 3L
1,826 Elo+
Party 1
Hun Batz
Hun Batz
cristhian12199
Hun Batz
Level 128
God Stats
1W - 1L
1,443 SR
Queue Stats
144W - 103L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 10
12,140
674
15,094
14,727
5,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Gaoh64
Susano
19
6 / 10 / 8
13,452
747
13,071
16,562
9,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
3 / 3 / 13
12,862
715
11,094
12,858
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 15
13,059
726
16,373
19,418
10,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 3 / 10
13,644
758
19,761
12,865
6,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
13,143
730
9,121
14,499
6,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
19
3 / 6 / 13
12,160
676
10,707
16,303
15,496
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 12
13,033
724
15,752
27,675
22,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Poche0312
Sun Wukong
16
1 / 5 / 13
10,523
585
6,453
14,086
7,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
20
10 / 5 / 9
13,269
737
24,490
17,345
8,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
84
24
Kills
26
26
Deaths
24
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
7
4
11
3.13
W
3
5
10
1.6
W
Susano
Gaoh64
Susano
6
10
8
1
L
Bellona
3
6
13
1.58
L
5
4
12
2.75
W
Scylla
3
3
13
3.17
L
Sun Wukong
Poche0312
Sun Wukong
1
5
13
1.5
W
4
5
15
2.3
L
Hun Batz
10
5
9
2.9
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,393
Damage
66,523
76,430
Taken
89,908
35,974
Mitigated
60,893
30,205
Healing
32,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,121
2,394
3,123
6,362
14,499
6,404
1,381
3,989
10,510
28,275
0
W
15,094
11,891
1,900
3,181
14,727
5,763
1,238
5,073
9,654
0
26,799
W
Susano
Gaoh64
Susano
13,071
2,038
2,346
2,079
16,562
9,392
490
7,407
9,155
0
25,381
L
Bellona
10,707
1,459
828
1,556
16,303
15,496
409
7,427
8,876
0
23,360
L
15,752
181
4,169
8,380
27,675
22,607
60
8,500
19,175
40,266
0
W
Scylla
11,094
432
1,126
2,185
12,858
4,419
478
2,970
9,888
33,580
0
L
Sun Wukong
Poche0312
Sun Wukong
6,453
1,383
0
1,019
14,086
7,908
0
5,070
9,016
76
15,655
W
16,373
10,118
4,535
8,175
19,418
10,165
1,056
5,287
14,131
33,754
0
L
Hun Batz
24,490
2,746
2,938
4,487
17,345
8,478
0
2,481
14,864
0
43,983
W
19,761
7,915
2,470
2,208
12,865
6,235
2,126
4,212
8,653
0
60,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,157
Gold Earned
62,128
216
Minions Killed
170
0
Camps Cleared
0
1,518,374
Distance Traveled
1,524,987
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,143
730
40
2
0
291,891
0
W
Rama
12,140
674
28
2
0
288,873
4
W
Susano
13,452
747
15
1
0
301,826
0
L
Bellona
12,160
676
34
2
0
325,663
0
L
Cthulhu
13,033
724
37
2
0
307,022
1
W
Scylla
12,862
715
58
3
0
300,088
0
L
Sun Wukong
10,523
585
20
1
0
306,779
0
W
Olorun
13,059
726
47
3
0
311,567
0
L
Hun Batz
13,269
737
39
2
0
293,632
0
W
Medusa
13,644
758
68
4
0
316,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role