Player Matchup

Cthulhu
Cthulhu
ash97268
Cthulhu
Level 16
God Stats
11W - 22L
1,359 SR
Queue Stats
14W - 40L
840 Elo+
Party 1
Arachne
Arachne
hyakimaru68zer
Arachne
Level 20
God Stats
16W - 7L
1,528 SR
Queue Stats
62W - 98L
1,117 Elo+
Party 1
Agni
Agni
killuaZer68
Agni
Level 23
God Stats
37W - 77L
1,278 SR
Queue Stats
57W - 122L
1,011 Elo+
Party 1
Team Averages
Level 20
1,388 SR
989 Elo+

VS

Team Averages
Level 15
1,302 SR
1,089 Elo+
Scylla
Scylla
AogSuzuya
Scylla
Level 15
God Stats
5W - 13L
1,097 SR
Queue Stats
52W - 70L
1,209 Elo+
Solo
Ymir
Ymir
Igo_Uzi92
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 90L
1,022 Elo+
Solo
Kukulkan
Kukulkan
Lex_Puente1
Kukulkan
Level 17
God Stats
19W - 37L
1,308 SR
Queue Stats
19W - 47L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ash97268
Cthulhu
11
0 / 1 / 7
8,817
678
2,562
10,734
12,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
17 / 1 / 0
11,972
921
12,587
11,122
4,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 13
9,094
700
8,877
9,333
3,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AogSuzuya
Scylla
6
0 / 3 / 0
6,852
527
957
2,368
669
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
12
4 / 4 / 0
9,311
716
5,183
13,311
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Lex_Puente1
Kukulkan
12
1 / 10 / 2
8,117
624
9,469
11,740
4,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
5
5
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
AogSuzuya
Scylla
0
3
0
0
L
Ymir
4
4
0
1
L
Kukulkan
Lex_Puente1
Kukulkan
1
10
2
0.2
W
Cthulhu
ash97268
Cthulhu
0
1
7
3.5
W
17
1
0
17
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
15,609
31,189
Taken
27,419
20,821
Mitigated
10,449
4,079
Healing
720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AogSuzuya
Scylla
957
41
0
0
2,368
669
0
737
1,631
5,950
0
L
Ymir
5,183
336
183
537
13,311
5,459
0
6,274
7,037
22,943
0
L
Kukulkan
Lex_Puente1
Kukulkan
9,469
288
0
0
11,740
4,321
0
4,484
7,256
32,578
0
W
Cthulhu
ash97268
Cthulhu
2,562
0
0
698
10,734
12,492
161
6,887
3,847
17,621
0
W
12,587
9,901
0
2,880
11,122
4,658
1,680
3,248
7,874
0
50,286
W
8,877
671
0
501
9,333
3,671
941
5,586
3,747
29,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
24,280
130
Minions Killed
110
0
Camps Cleared
0
721,210
Distance Traveled
491,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,852
527
8
1
0
96,535
0
L
Ymir
9,311
716
52
4
0
200,812
0
L
Kukulkan
8,117
624
50
4
0
193,865
0
W
Cthulhu
8,817
678
22
2
0
214,210
0
W
Arachne
11,972
921
69
5
0
288,826
0
W
Agni
9,094
700
39
3
0
218,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role