Player Matchup

Sun Wukong
Sun Wukong
BallsOnUrChin810
Sun Wukong
Level 24
God Stats
2W - 6L
1,339 SR
Queue Stats
19W - 24L
1,174 Elo+
Party 2
Thor
Thor
BigJulioJones313
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Grandpabertman
Arachne
Level 24
God Stats
5W - 11L
1,313 SR
Queue Stats
23W - 34L
1,156 Elo+
Party 2
Olorun
Olorun
TopRostaa
Olorun
Level 3
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 2
Susano
Susano
jul1oX_73
Susano
Level 5
God Stats
1W - 5L
1,221 SR
Queue Stats
4W - 18L
1,093 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,263 Elo+

VS

Team Averages
Level 14
1,373 SR
1,213 Elo+
Pele
Pele
FireTigga2009
Pele
Level 24
God Stats
8W - 10L
1,463 SR
Queue Stats
36W - 38L
1,408 Elo+
Party 1
Neith
Neith
HJVS_ViequesPR77
Neith
Level 6
God Stats
3W - 3L
1,278 SR
Queue Stats
122W - 149L
1,237 Elo+
Solo
Scylla
Scylla
Thunder4468
Scylla
Level 8
God Stats
4W - 3L
1,331 SR
Queue Stats
36W - 46L
1,116 Elo+
Party 1
Set
Set
mightymary
Set
Level 7
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 2L
1,055 Elo+
Solo
Ravana
Ravana
morlane_13
Ravana
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 83L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BallsOnUrChin810
Sun Wukong
20
7 / 2 / 1
13,447
434
9,117
23,971
28,991
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 25 / 3
10,482
338
6,874
29,953
7,690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 2
14,410
465
8,523
22,421
9,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
TopRostaa
Olorun
15
0 / 12 / 1
10,525
340
5,652
17,625
5,553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
jul1oX_73
Susano
11
3 / 13 / 1
10,139
327
5,681
12,646
3,730
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 1 / 12
17,588
567
34,810
22,973
19,679
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 2 / 5
14,428
465
4,250
6,301
1,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
19
6 / 0 / 22
14,341
463
15,235
16,399
12,016
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

10
0 / 11 / 8
10,598
342
816
9,738
2,694
Ravana
morlane_13
Ravana
20
18 / 1 / 8
17,286
558
21,180
16,852
9,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
15
Kills
54
59
Deaths
15
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BallsOnUrChin810
Sun Wukong
7
2
1
3.75
L
0
25
3
0.06
W
28
1
12
34
L
5
7
2
0.86
W
2
2
5
2.25
W
Scylla
6
0
22
17
L
Olorun
TopRostaa
Olorun
0
12
1
0.04
L
Susano
jul1oX_73
Susano
3
13
1
0.27
W
0
11
8
0.36
W
Ravana
morlane_13
Ravana
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,847
Damage
76,291
106,616
Taken
72,263
55,113
Mitigated
45,788
5,846
Healing
26,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BallsOnUrChin810
Sun Wukong
9,117
2,395
0
351
23,971
28,991
72
4,323
19,648
0
68,594
L
6,874
1,757
0
0
29,953
7,690
1,370
4,626
25,327
0
29,790
W
34,810
7,688
1,965
9,930
22,973
19,679
3,180
5,706
17,267
0
129,288
L
8,523
6,180
0
4,091
22,421
9,149
364
1,763
20,658
0
92,081
W
4,250
2,500
0
853
6,301
1,980
3,676
0
6,301
0
65,676
W
Scylla
15,235
5,173
1,112
3,773
16,399
12,016
1,793
2,451
13,948
62,880
0
L
Olorun
TopRostaa
Olorun
5,652
3,417
479
875
17,625
5,553
43
1,852
15,773
46,193
0
L
Susano
jul1oX_73
Susano
5,681
2,052
0
50
12,646
3,730
245
2,671
9,975
0
21,080
W
816
731
0
0
9,738
2,694
22
273
9,465
0
5,197
W
Ravana
morlane_13
Ravana
21,180
4,445
1,657
7,429
16,852
9,419
1,319
1,547
15,305
0
135,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,003
Gold Earned
74,241
362
Minions Killed
543
0
Camps Cleared
0
2,171,938
Distance Traveled
2,471,619
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,447
434
91
3
0
538,161
0
L
Thor
10,482
338
48
2
0
444,381
3
W
Pele
17,588
567
197
6
0
628,074
0
L
Arachne
14,410
465
132
4
0
573,158
0
W
Neith
14,428
465
123
4
0
523,716
0
W
Scylla
14,341
463
61
2
0
467,347
4
L
Olorun
10,525
340
65
2
0
390,205
2
L
Susano
10,139
327
26
1
0
226,033
0
W
Set
10,598
342
8
0
0
242,868
0
W
Ravana
17,286
558
154
5
0
609,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role