Player Matchup

Hel
Hel
HazardIl
Hel
Level 73
God Stats
14W - 17L
1,370 SR
Queue Stats
151W - 134L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
Mythik Machine
Jormungandr
Level 18
God Stats
9W - 4L
1,653 SR
Queue Stats
75W - 49L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Saints Druid
Heimdallr
Level 29
God Stats
43W - 35L
1,602 SR
Queue Stats
138W - 120L
1,445 Elo+
Party 1
Team Averages
Level 40
1,542 SR
1,478 Elo+

VS

Team Averages
Level 14
1,401 SR
1,226 Elo+
Thor
Thor
K Ente 0n3
Thor
Level 29
God Stats
0W - 3L
1,204 SR
Queue Stats
52W - 56L
1,342 Elo+
Solo
Hachiman
Hachiman
Malinovsky_18
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 2
Yemoja
Yemoja
ilkay_ilhan7
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 9
9,449
859
11,479
6,642
1,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Mythik Machine
Jormungandr
10
2 / 0 / 12
8,086
735
2,644
9,028
7,838
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Saints Druid
Heimdallr
11
9 / 0 / 10
8,828
803
8,362
5,739
2,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,483
680
5,047
7,768
2,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Malinovsky_18
Hachiman
7
0 / 13 / 0
6,002
546
1,915
12,178
3,691
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
6
0 / 8 / 0
5,915
538
32
9,128
3,983
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
23
Kills
1
1
Deaths
23
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
L
1
2
0
0.5
L
Hachiman
Malinovsky_18
Hachiman
0
13
0
0
W
Jormungandr
Mythik Machine
Jormungandr
2
0
12
8
W
Heimdallr
Saints Druid
Heimdallr
9
0
10
14
L
Yemoja
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
6,994
21,409
Taken
29,074
11,884
Mitigated
10,437
11,469
Healing
402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,479
303
5,198
3,360
6,642
1,864
572
8
6,634
26,720
0
L
5,047
771
0
394
7,768
2,763
0
4,690
3,078
0
27,969
L
Hachiman
Malinovsky_18
Hachiman
1,915
1,752
0
0
12,178
3,691
20
5,961
6,217
0
8,376
W
Jormungandr
Mythik Machine
Jormungandr
2,644
875
273
453
9,028
7,838
148
15
9,013
17,213
0
W
Heimdallr
Saints Druid
Heimdallr
8,362
4,707
514
1,671
5,739
2,182
1,304
32
5,707
0
23,865
L
Yemoja
32
32
8
0
9,128
3,983
20
3,603
5,525
81
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,363
Gold Earned
19,400
97
Minions Killed
51
0
Camps Cleared
0
485,405
Distance Traveled
473,198
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,449
859
29
3
0
186,177
3
L
Thor
7,483
680
35
3
0
176,129
0
L
Hachiman
6,002
546
16
1
0
190,562
0
W
Jormungandr
8,086
735
32
3
0
154,557
3
W
Heimdallr
8,828
803
36
3
0
144,671
0
L
Yemoja
5,915
538
0
0
0
106,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role