Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
CaRtOoNzLoVeR1
Artemis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,163 Elo+
Party 2
Cerberus
Cerberus
GrimReaper64859
Cerberus
Level 18
God Stats
0W - 2L
1,183 SR
Queue Stats
18W - 20L
1,194 Elo+
Party 2
Merlin
Merlin
Lucky bubble988
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 3
Mulan
Mulan
stormynightsx
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 125L
1,232 Elo+
Solo
Team Averages
Level 24
1,437 SR
1,348 Elo+

VS

Team Averages
Level 27
1,543 SR
1,324 Elo+
Kukulkan
Kukulkan
Darkardrogon
Kukulkan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Gamer207gti
Arachne
Level 22
God Stats
17W - 19L
1,486 SR
Queue Stats
70W - 86L
1,230 Elo+
Party 1
Neith
Neith
SchrotflinteL2R2
Neith
Level 10
God Stats
6W - 4L
1,453 SR
Queue Stats
23W - 17L
1,267 Elo+
Party 1
Odin
Odin
joaco2005a
Odin
Level 18
God Stats
13W - 13L
1,471 SR
Queue Stats
63W - 79L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
luciano140307
Cthulhu
Level 85
God Stats
3W - 1L
1,804 SR
Queue Stats
444W - 474L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 2 / 0
4,765
433
1,727
7,041
1,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 6 / 0
4,303
391
2,112
4,779
1,222
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
7
1 / 5 / 1
4,781
435
3,888
9,302
3,103
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 7 / 0
4,314
392
1,728
6,680
1,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
4,132
376
1,669
7,633
2,179
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkardrogon
Kukulkan
10
5 / 0 / 1
6,581
598
5,145
3,137
1,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Gamer207gti
Arachne
10
6 / 1 / 3
6,667
606
5,241
6,995
1,998
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 3
6,265
570
3,563
2,297
637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
7 / 1 / 1
6,747
613
5,584
5,197
3,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
9
4 / 0 / 5
6,550
595
5,474
7,779
4,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
25
25
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
L
1
6
0
0.17
W
Kukulkan
Darkardrogon
Kukulkan
5
0
1
5.5
W
Arachne
Gamer207gti
Arachne
6
1
3
7.5
L
Cerberus
1
5
1
0.3
L
0
7
0
0
W
3
0
3
4.5
W
7
1
1
7.5
W
Cthulhu
4
0
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,124
Damage
25,007
35,435
Taken
25,405
10,250
Mitigated
10,863
4,653
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,727
1,154
0
2,153
7,041
1,763
0
1,930
5,111
0
21,534
L
2,112
892
0
0
4,779
1,222
192
937
3,767
0
5,799
W
Kukulkan
Darkardrogon
Kukulkan
5,145
1,076
0
0
3,137
1,123
348
788
2,349
31,888
0
W
Arachne
Gamer207gti
Arachne
5,241
4,022
0
3,468
6,995
1,998
0
1,226
5,769
0
27,435
L
Cerberus
3,888
728
0
2,063
9,302
3,103
0
167
8,835
17,020
0
L
1,728
354
0
0
6,680
1,983
115
4,346
2,334
12,436
0
W
3,563
2,448
0
1,366
2,297
637
2,059
230
2,067
0
20,371
W
5,584
1,782
0
326
5,197
3,078
732
2,561
2,636
0
24,439
W
Cthulhu
5,474
494
0
1,964
7,779
4,027
632
811
6,968
25,706
0
L
1,669
367
0
437
7,633
2,179
0
3,239
4,394
0
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
32,810
133
Minions Killed
233
0
Camps Cleared
0
819,275
Distance Traveled
1,023,719
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,765
433
40
4
0
195,936
0
L
Artemis
4,303
391
9
1
0
117,806
0
W
Kukulkan
6,581
598
62
6
0
160,639
0
W
Arachne
6,667
606
37
3
0
244,495
0
L
Cerberus
4,781
435
55
5
0
174,928
0
L
Merlin
4,314
392
16
1
0
169,662
1
W
Neith
6,265
570
46
4
0
184,045
1
W
Odin
6,747
613
42
4
0
198,564
0
W
Cthulhu
6,550
595
46
4
0
235,976
1
L
Mulan
4,132
376
13
1
0
160,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role