Player Matchup

Sobek
Sobek
SGaymerson
Sobek
Level 149
God Stats
5W - 2L
1,632 SR
Queue Stats
378W - 352L
1,629 Elo+
Party 2
Serqet
Serqet
Vio Vibes
Serqet
Level 159
God Stats
2W - 0L
1,649 SR
Queue Stats
43W - 30L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
aretoph
Kukulkan
Level 85
God Stats
1W - 0L
1,518 SR
Queue Stats
18W - 22L
1,545 Elo+
Party 1
Hel
Hel
lYuzuru
Hel
Level 155
God Stats
2W - 0L
1,510 SR
Queue Stats
48W - 47L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
nate slash zero
Ah Puch
Level 133
God Stats
9W - 1L
1,589 SR
Queue Stats
378W - 334L
1,646 Elo+
Party 2
Team Averages
Level 136
1,580 SR
1,587 Elo+

VS

Team Averages
Level 103
1,490 SR
1,594 Elo+
Hachiman
Hachiman
KingQueeb
Hachiman
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,580 Elo+
Party 3
Horus
Horus
PaulTheDon
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 65L
1,640 Elo+
Party 4
Ymir
Ymir
TinyTheDon
Ymir
Level 83
God Stats
0W - 4L
1,632 SR
Queue Stats
82W - 68L
1,622 Elo+
Party 4
Erlang Shen
Erlang Shen
Zarcheyer
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,589 Elo+
Party 3
Ares
Ares
confusedTank
Ares
Level 108
God Stats
0W - 2L
1,317 SR
Queue Stats
42W - 50L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
5 / 2 / 19
12,244
765
15,446
39,979
42,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Vio Vibes
Serqet
18
6 / 4 / 11
11,521
720
12,181
14,624
7,128
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
aretoph
Kukulkan
18
3 / 4 / 16
11,260
704
20,934
12,502
5,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
19
8 / 5 / 13
11,856
741
15,582
19,998
9,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 13
12,112
757
31,681
9,332
4,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingQueeb
Hachiman
18
4 / 8 / 7
11,283
705
17,397
18,842
8,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
16
1 / 5 / 12
9,404
588
8,872
22,938
30,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 4 / 10
9,923
620
14,925
20,975
24,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Zarcheyer
Erlang Shen
19
7 / 4 / 8
11,654
728
20,114
30,462
19,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
2 / 6 / 9
10,569
661
19,097
22,843
27,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
27
Kills
16
16
Deaths
27
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
KingQueeb
Hachiman
4
8
7
0.94
L
Horus
1
5
12
1.4
W
Sobek
5
2
19
7.25
L
2
4
10
1.75
W
Serqet
Vio Vibes
Serqet
6
4
11
2.88
L
Erlang Shen
Zarcheyer
Erlang Shen
7
4
8
2.75
W
Kukulkan
aretoph
Kukulkan
3
4
16
2.75
L
2
6
9
1.08
W
Hel
8
5
13
2.9
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,824
Damage
80,405
96,435
Taken
116,060
69,399
Mitigated
110,408
50,047
Healing
52,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
KingQueeb
Hachiman
17,397
9,324
719
4,846
18,842
8,244
1,680
14,951
3,891
0
38,014
L
Horus
8,872
3,374
10,539
9,676
22,938
30,540
0
13,208
8,537
676
12,299
W
Sobek
15,446
2,191
1,195
15,581
39,979
42,548
329
11,651
28,078
25,934
0
L
14,925
1,641
4,211
2,417
20,975
24,276
285
16,558
4,243
24,327
0
W
Serqet
Vio Vibes
Serqet
12,181
3,461
2,452
1,438
14,624
7,128
1,489
5,610
8,864
0
14,146
L
Erlang Shen
Zarcheyer
Erlang Shen
20,114
7,425
2,796
12,832
30,462
19,364
862
22,568
7,894
0
36,100
W
Kukulkan
aretoph
Kukulkan
20,934
2,127
1,382
747
12,502
5,912
1,424
6,133
6,269
42,765
0
L
19,097
874
1,701
2,650
22,843
27,984
530
16,358
6,038
37,402
0
W
Hel
15,582
881
17,008
8,578
19,998
9,430
487
7,414
12,459
25,492
0
W
31,681
1,846
219
1,447
9,332
4,381
1,067
3,776
5,456
62,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
52,833
154
Minions Killed
152
0
Camps Cleared
0
1,310,036
Distance Traveled
1,297,598
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,283
705
66
4
0
237,533
0
L
Horus
9,404
588
5
0
0
259,260
0
W
Sobek
12,244
765
23
1
0
258,141
0
L
Ymir
9,923
620
20
1
0
276,092
0
W
Serqet
11,521
720
9
1
0
257,254
0
L
Erlang Shen
11,654
728
33
2
0
289,460
2
W
Kukulkan
11,260
704
49
3
0
230,983
2
L
Ares
10,569
661
28
2
0
235,253
4
W
Hel
11,856
741
12
1
0
283,151
0
W
Ah Puch
12,112
757
61
4
0
280,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role