Player Matchup

Nemesis
Nemesis
KGBAssassin1911
Nemesis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,452 Elo+
Solo
Discordia
Discordia
Nurt Burt
Discordia
Level 46
God Stats
2W - 3L
1,539 SR
Queue Stats
32W - 36L
1,387 Elo+
Solo
Nu Wa
Nu Wa
SNUFFL3UPGUS
Nu Wa
Level 83
God Stats
211W - 188L
1,551 SR
Queue Stats
792W - 797L
1,378 Elo+
Solo
Tyr
Tyr
Typhis6728
Tyr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,422 Elo+
Solo
Nike
Nike
jaimis11
Nike
Level 45
God Stats
311W - 251L
1,480 SR
Queue Stats
319W - 264L
1,407 Elo+
Solo
Team Averages
Level 74
1,514 SR
1,409 Elo+

VS

Team Averages
Level 98
1,524 SR
1,384 Elo+
Hercules
Hercules
KIMMYCOMMY
Hercules
Level 116
God Stats
16W - 9L
1,641 SR
Queue Stats
166W - 173L
1,378 Elo+
Party 1
Chang'e
Chang'e
Shoekalocka
Chang'e
Level 119
God Stats
9W - 4L
1,719 SR
Queue Stats
158W - 173L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
ivorysuns
Nu Wa
Level 66
God Stats
28W - 20L
1,531 SR
Queue Stats
50W - 48L
1,377 Elo+
Solo
Artemis
Artemis
thenetts
Artemis
Level 69
God Stats
1W - 1L
1,163 SR
Queue Stats
72W - 69L
1,356 Elo+
Solo
Bacchus
Bacchus
tokyogore
Bacchus
Level 121
God Stats
15W - 12L
1,566 SR
Queue Stats
181W - 193L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 2
11,438
817
10,268
20,488
7,517
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Nurt Burt
Discordia
18
1 / 1 / 4
12,176
870
31,668
10,530
3,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 3
12,401
886
23,904
20,209
8,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 8 / 5
12,089
864
11,557
24,851
19,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
18
1 / 7 / 2
11,875
848
13,776
34,543
18,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KIMMYCOMMY
Hercules
20
9 / 0 / 19
14,220
1,016
16,587
28,615
36,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Shoekalocka
Chang'e
20
9 / 1 / 22
13,964
997
28,933
20,342
8,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
ivorysuns
Nu Wa
20
4 / 3 / 24
13,584
970
22,501
13,739
10,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
thenetts
Artemis
20
9 / 2 / 16
13,877
991
22,534
16,989
8,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
tokyogore
Bacchus
20
3 / 0 / 20
12,824
916
12,021
15,611
24,877
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
135
6
Kills
34
34
Deaths
6
16
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Hercules
KIMMYCOMMY
Hercules
9
0
19
18.5
L
Discordia
Nurt Burt
Discordia
1
1
4
3
L
2
8
3
0.44
W
Chang'e
Shoekalocka
Chang'e
9
1
22
20
L
1
8
5
0.44
W
Nu Wa
ivorysuns
Nu Wa
4
3
24
5.33
L
Nike
1
7
2
0.29
W
Artemis
thenetts
Artemis
9
2
16
8.5
W
Bacchus
tokyogore
Bacchus
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,173
Damage
102,576
110,621
Taken
95,296
56,868
Mitigated
89,113
10,293
Healing
41,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,268
3,060
312
1,972
20,488
7,517
0
11,984
8,379
0
26,439
W
Hercules
KIMMYCOMMY
Hercules
16,587
5,879
997
10,132
28,615
36,416
0
17,871
10,744
0
31,449
L
Discordia
Nurt Burt
Discordia
31,668
2,362
933
2,007
10,530
3,275
0
6,370
4,135
71,076
0
L
23,904
8,857
1,108
962
20,209
8,425
0
10,328
9,756
61,493
0
W
Chang'e
Shoekalocka
Chang'e
28,933
2,633
14,258
10,625
20,342
8,500
0
12,839
7,503
72,598
0
L
11,557
1,321
0
1,221
24,851
19,241
0
15,789
8,837
0
32,231
W
Nu Wa
ivorysuns
Nu Wa
22,501
7,898
475
1,252
13,739
10,945
0
7,191
6,548
49,451
0
L
Nike
13,776
2,257
1,004
774
34,543
18,410
0
18,984
15,284
0
43,194
W
Artemis
thenetts
Artemis
22,534
12,833
0
2,337
16,989
8,375
0
7,407
9,582
0
41,391
W
Bacchus
tokyogore
Bacchus
12,021
926
663
1,010
15,611
24,877
0
10,264
5,347
32,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
68,469
266
Minions Killed
287
6
Camps Cleared
4
1,283,331
Distance Traveled
1,296,400
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,438
817
29
2
3
261,599
1
W
Hercules
14,220
1,016
41
3
0
267,449
0
L
Discordia
12,176
870
76
5
0
265,377
1
L
Nu Wa
12,401
886
67
5
1
234,981
3
W
Chang'e
13,964
997
109
8
2
295,389
0
L
Tyr
12,089
864
43
3
2
278,166
1
W
Nu Wa
13,584
970
64
5
1
185,479
0
L
Nike
11,875
848
51
4
0
243,208
1
W
Artemis
13,877
991
46
3
1
250,362
0
W
Bacchus
12,824
916
27
2
0
297,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role