Player Matchup

Guan Yu
Guan Yu
Lamberjack98
Guan Yu
Level 10
God Stats
2W - 4L
1,291 SR
Queue Stats
19W - 28L
1,399 Elo+
Party 1
Susano
Susano
Spyser
Susano
Level 144
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 23L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
xxxliuneng
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,085 Elo+
Solo
Team Averages
Level 53
1,361 SR
1,304 Elo+

VS

Team Averages
Level 71
1,408 SR
1,372 Elo+
Pele
Pele
Amnesiaddict
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 60L
1,301 Elo+
Party 2
Chang'e
Chang'e
Bunnify
Chang'e
Level 79
God Stats
5W - 4L
1,363 SR
Queue Stats
33W - 50L
1,277 Elo+
Party 2
Kuzenbo
Kuzenbo
gamzeemakara413
Kuzenbo
Level 107
God Stats
10W - 19L
1,361 SR
Queue Stats
339W - 362L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lamberjack98
Guan Yu
20
3 / 7 / 8
17,642
519
14,517
28,798
35,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
Spyser
Susano
20
8 / 6 / 5
19,844
584
30,617
30,794
11,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
xxxliuneng
Kukulkan
20
2 / 6 / 9
18,156
534
26,186
20,962
6,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 9
19,839
584
20,007
26,031
11,003
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Bunnify
Chang'e
20
8 / 5 / 10
21,060
619
16,228
22,337
13,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 13
20,242
595
31,972
42,165
68,125
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
13
Kills
19
19
Deaths
14
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
W
Chang'e
Bunnify
Chang'e
8
5
10
2.6
L
Guan Yu
Lamberjack98
Guan Yu
3
7
8
1
L
Susano
Spyser
Susano
8
6
5
1.75
W
5
3
13
3.83
L
Kukulkan
xxxliuneng
Kukulkan
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,320
Damage
68,207
80,554
Taken
90,533
53,272
Mitigated
92,149
11,523
Healing
33,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,007
2,578
0
2,673
26,031
11,003
261
7,504
18,427
0
130,781
W
Chang'e
Bunnify
Chang'e
16,228
343
16,533
12,866
22,337
13,021
1,147
7,095
15,067
111,909
0
L
Guan Yu
Lamberjack98
Guan Yu
14,517
1,981
1,449
3,930
28,798
35,050
320
14,409
13,983
0
36,925
L
Susano
Spyser
Susano
30,617
6,725
0
3,617
30,794
11,335
322
19,651
10,716
0
115,509
W
31,972
7,427
0
1,458
42,165
68,125
996
11,851
29,875
118,452
0
L
Kukulkan
xxxliuneng
Kukulkan
26,186
595
1,113
1,414
20,962
6,887
332
13,212
7,473
162,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,642
Gold Earned
61,141
366
Minions Killed
348
0
Camps Cleared
0
1,763,532
Distance Traveled
1,938,837
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
19,839
584
147
4
0
648,471
10
W
Chang'e
21,060
619
120
4
0
669,460
16
L
Guan Yu
17,642
519
29
1
0
609,576
0
L
Susano
19,844
584
116
3
0
617,343
4
W
Kuzenbo
20,242
595
81
2
0
620,906
7
L
Kukulkan
18,156
534
221
7
0
536,613
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role