Player Matchup

Khepri
Khepri
 
Khepri
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Airr Blue
Sun Wukong
Level 24
God Stats
1W - 1L
1,355 SR
Queue Stats
3W - 5L
1,072 Elo+
Party 1
Merlin
Merlin
xMajoRxOwNx
Merlin
Level 59
God Stats
0W - 2L
1,143 SR
Queue Stats
23W - 20L
1,436 Elo+
Party 1
Team Averages
Level 43
1,333 SR
1,336 Elo+

VS

Team Averages
Level 36
1,376 SR
1,257 Elo+
Fenrir
Fenrir
GoodSiren
Fenrir
Level 18
God Stats
6W - 7L
1,498 SR
Queue Stats
143W - 143L
1,274 Elo+
Party 2
He Bo
He Bo
The2Easy
He Bo
Level 62
God Stats
1W - 2L
1,325 SR
Queue Stats
62W - 67L
1,212 Elo+
Party 2
Ymir
Ymir
TheMattyIce_HOF
Ymir
Level 29
God Stats
7W - 7L
1,304 SR
Queue Stats
73W - 60L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 2
7,730
644
3,713
8,099
5,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Airr Blue
Sun Wukong
9
2 / 2 / 1
7,257
605
4,329
7,320
6,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
10
1 / 4 / 2
7,156
596
3,464
7,200
2,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoodSiren
Fenrir
10
3 / 3 / 3
8,114
676
4,916
7,492
2,738
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
The2Easy
He Bo
12
4 / 0 / 3
8,393
699
11,250
6,106
1,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 6
8,254
688
2,539
8,099
6,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
2
2
L
Sun Wukong
Airr Blue
Sun Wukong
2
2
1
1.25
W
Fenrir
GoodSiren
Fenrir
3
3
3
1.5
W
He Bo
The2Easy
He Bo
4
0
3
5.5
W
0
1
6
3
L
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,506
Damage
18,705
22,619
Taken
21,697
14,347
Mitigated
11,037
2,021
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,713
32
0
852
8,099
5,921
0
5,586
2,513
7,751
0
L
Sun Wukong
Airr Blue
Sun Wukong
4,329
144
0
1,113
7,320
6,236
0
3,898
3,422
0
12,711
W
Fenrir
GoodSiren
Fenrir
4,916
1,265
672
1,174
7,492
2,738
192
1,796
5,578
0
13,408
W
He Bo
The2Easy
He Bo
11,250
1,100
0
1,718
6,106
1,929
276
2,029
3,977
32,695
0
W
2,539
39
829
1,250
8,099
6,370
436
3,423
4,508
24,811
0
L
Merlin
3,464
159
0
56
7,200
2,190
0
4,305
2,895
19,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,143
Gold Earned
24,761
60
Minions Killed
102
0
Camps Cleared
0
634,997
Distance Traveled
663,089
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,730
644
10
1
0
213,272
0
L
Sun Wukong
7,257
605
14
1
0
229,820
0
W
Fenrir
8,114
676
19
2
0
242,873
0
W
He Bo
8,393
699
49
4
0
211,709
2
W
Ymir
8,254
688
34
3
0
208,507
0
L
Merlin
7,156
596
36
3
0
191,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role