Player Matchup

Set
Set
GiganticFoot
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
IoTheHuntress
Baba Yaga
Level 8
God Stats
1W - 4L
1,681 SR
Queue Stats
26W - 53L
1,159 Elo+
Solo
Fenrir
Fenrir
JMAN0007
Fenrir
Level 25
God Stats
4W - 7L
1,109 SR
Queue Stats
44W - 43L
1,260 Elo+
Solo
Mulan
Mulan
el_patron_lenda
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,240 Elo+
Solo
Ymir
Ymir
louka26
Ymir
Level 6
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 11L
1,275 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,282 Elo+

VS

Team Averages
Level 21
1,434 SR
1,318 Elo+
Yemoja
Yemoja
Chickennugs1459
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Solo
Ao Kuang
Ao Kuang
Darktyphlosion99
Ao Kuang
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
20W - 21L
1,348 Elo+
Solo
Pele
Pele
Gigi1317
Pele
Level 18
God Stats
13W - 9L
1,098 SR
Queue Stats
74W - 95L
1,030 Elo+
Solo
Ra
Ra
lvcivnovansking
Ra
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
70W - 46L
1,517 Elo+
Solo
Hel
Hel
marevaloaycsac
Hel
Level 25
God Stats
9W - 6L
1,611 SR
Queue Stats
47W - 39L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 12
13,183
1,014
14,326
21,443
7,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
IoTheHuntress
Baba Yaga
19
0 / 9 / 11
11,980
922
1,128
15,444
5,547
Fenrir
JMAN0007
Fenrir
20
23 / 6 / 2
18,538
1,426
37,484
21,457
11,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 9 / 10
12,164
936
12,958
20,407
10,302
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
louka26
Ymir
17
0 / 12 / 4
11,087
853
354
26,704
10,252
Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,201
862
2,998
4,704
2,704
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 8 / 23
15,163
1,166
18,995
21,699
9,942
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
20
6 / 6 / 14
13,518
1,040
10,807
17,356
10,123
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
17 / 7 / 17
16,070
1,236
34,570
16,699
8,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 4 / 19
15,290
1,176
20,972
13,759
5,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
122
27
Kills
45
46
Deaths
27
39
Assists
77
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
8
8
23
2.44
L
3
10
12
0.9
W
Pele
6
6
14
2.17
L
Baba Yaga
IoTheHuntress
Baba Yaga
0
9
11
0.61
L
Fenrir
JMAN0007
Fenrir
23
6
2
4
L
1
9
10
0.67
L
Ymir
louka26
Ymir
0
12
4
0.17
W
17
7
17
3.64
W
13
4
19
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,250
Damage
88,342
105,455
Taken
74,217
45,070
Mitigated
36,371
6,976
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,998
1,089
483
0
4,704
2,704
0
83
4,621
6,323
0
W
18,995
7,691
0
3,427
21,699
9,942
0
556
21,143
27,283
0
L
14,326
5,636
0
2,299
21,443
7,804
0
15,637
5,806
0
41,300
W
Pele
10,807
4,689
0
1,842
17,356
10,123
0
310
17,046
0
41,716
L
Baba Yaga
IoTheHuntress
Baba Yaga
1,128
762
0
1,645
15,444
5,547
0
11,592
3,852
16,136
0
L
Fenrir
JMAN0007
Fenrir
37,484
9,177
0
2,417
21,457
11,165
0
15,911
4,536
266
54,017
L
12,958
2,496
0
615
20,407
10,302
0
17,050
3,357
0
41,529
L
Ymir
louka26
Ymir
354
354
0
0
26,704
10,252
0
17,345
9,359
7,725
0
W
34,570
2,765
2,359
4,338
16,699
8,023
0
428
16,271
62,018
0
W
20,972
3,525
4,415
4,174
13,759
5,579
0
211
13,548
38,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,952
Gold Earned
71,242
163
Minions Killed
197
4
Camps Cleared
7
976,529
Distance Traveled
1,029,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,201
862
8
1
0
86,973
1
W
Ao Kuang
15,163
1,166
21
2
0
228,294
0
L
Set
13,183
1,014
46
4
0
213,811
2
W
Pele
13,518
1,040
64
5
5
231,456
0
L
Baba Yaga
11,980
922
26
2
0
179,588
0
L
Fenrir
18,538
1,426
26
2
2
261,482
0
L
Mulan
12,164
936
55
4
0
161,714
1
L
Ymir
11,087
853
10
1
2
159,934
0
W
Ra
16,070
1,236
54
4
0
234,227
0
W
Hel
15,290
1,176
50
4
2
248,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role