Player Matchup

Zeus
Zeus
ViniTavareZ1
Zeus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 29L
1,312 Elo+
Party 1
Skadi
Skadi
lukasanoob
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
rafaelgamer159
Terra
Level 29
God Stats
4W - 2L
1,570 SR
Queue Stats
125W - 96L
1,517 Elo+
Party 1
Team Averages
Level 51
1,523 SR
1,443 Elo+

VS

Team Averages
Level 39
1,576 SR
1,377 Elo+
Zeus
Zeus
Sentei123
Zeus
Level 8
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
SnaggingSword
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,239 Elo+
Solo
Hachiman
Hachiman
aguilaguerrera9
Hachiman
Level 49
God Stats
8W - 10L
1,530 SR
Queue Stats
129W - 159L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 7
10,870
776
8,002
3,191
1,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Skadi
14
9 / 2 / 10
10,895
778
15,373
10,470
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 19
9,124
652
2,721
4,831
5,619
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 9 / 1
7,560
540
2,067
10,321
4,314
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
8,517
608
3,329
13,621
6,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Hachiman
12
0 / 4 / 1
8,032
574
4,817
8,267
2,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
1
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
9
1
0.06
L
1
7
1
0.21
W
11
0
7
14.5
L
Hachiman
0
4
1
0.13
W
Skadi
9
2
10
7
W
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
10,213
18,492
Taken
32,209
11,014
Mitigated
13,082
6,728
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,067
600
0
175
10,321
4,314
0
3,695
6,626
16,925
0
L
3,329
331
0
2,232
13,621
6,530
0
4,827
8,794
0
23,553
W
8,002
567
0
464
3,191
1,028
768
157
2,934
41,877
0
L
Hachiman
4,817
2,519
0
676
8,267
2,238
0
2,293
5,974
0
33,824
W
Skadi
15,373
6,386
0
700
10,470
4,367
1,849
1,364
8,856
0
51,647
W
2,721
451
3,286
2,278
4,831
5,619
301
349
4,359
6,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
24,109
149
Minions Killed
119
0
Camps Cleared
0
719,013
Distance Traveled
615,144
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,560
540
33
2
0
188,971
2
L
Tyr
8,517
608
47
3
0
227,671
1
W
Zeus
10,870
776
70
5
0
211,085
2
L
Hachiman
8,032
574
39
3
0
198,502
2
W
Skadi
10,895
778
70
5
0
246,389
1
W
Terra
9,124
652
9
1
0
261,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role