Player Matchup

Sun Wukong
Sun Wukong
HughJathle
Sun Wukong
Level 23
God Stats
5W - 3L
1,637 SR
Queue Stats
14W - 14L
1,362 Elo+
Party 1
Eset
Eset
TheHoodieGuy06
Eset
Level 64
God Stats
2W - 1L
1,796 SR
Queue Stats
56W - 36L
1,521 Elo+
Party 1
Hachiman
Hachiman
xMasterBeattyx9
Hachiman
Level 22
God Stats
13W - 12L
1,555 SR
Queue Stats
40W - 45L
1,314 Elo+
Party 1
Team Averages
Level 36
1,663 SR
1,399 Elo+

VS

Team Averages
Level 13
1,318 SR
1,112 Elo+
Fenrir
Fenrir
KiritoKUN998
Fenrir
Level 13
God Stats
5W - 8L
1,298 SR
Queue Stats
19W - 35L
1,127 Elo+
Party 2
Cerberus
Cerberus
QuelloAlto
Cerberus
Level 12
God Stats
6W - 6L
1,419 SR
Queue Stats
23W - 34L
1,057 Elo+
Party 2
Chiron
Chiron
WafflePied
Chiron
Level 13
God Stats
0W - 2L
1,236 SR
Queue Stats
15W - 24L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HughJathle
Sun Wukong
13
3 / 2 / 9
10,852
638
9,454
14,792
10,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 7
11,147
656
12,284
10,155
3,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
4 / 3 / 7
10,978
646
17,625
12,907
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 4
9,721
572
8,032
13,166
4,956
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
QuelloAlto
Cerberus
14
5 / 1 / 2
11,577
681
7,622
17,712
20,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
WafflePied
Chiron
13
0 / 7 / 6
9,601
565
8,798
17,880
7,256
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
12
Kills
7
7
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HughJathle
Sun Wukong
3
2
9
3.75
L
Fenrir
2
4
4
1
L
Cerberus
QuelloAlto
Cerberus
5
1
2
6
W
5
2
7
4.25
L
Chiron
WafflePied
Chiron
0
7
6
0.43
W
Hachiman
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
24,452
37,854
Taken
48,758
17,124
Mitigated
32,357
10,901
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HughJathle
Sun Wukong
9,454
1,674
0
5,814
14,792
10,403
251
2,028
12,764
0
41,831
L
Fenrir
8,032
2,074
0
2,608
13,166
4,956
129
2,959
10,057
0
19,733
L
Cerberus
QuelloAlto
Cerberus
7,622
453
318
5,180
17,712
20,145
83
3,648
13,764
34,130
0
W
12,284
550
465
2,593
10,155
3,083
859
2,513
7,642
47,288
0
L
Chiron
WafflePied
Chiron
8,798
2,953
1,322
6,042
17,880
7,256
0
5,953
11,677
0
47,579
W
Hachiman
17,625
13,085
0
2,029
12,907
3,638
1,586
4,295
8,612
0
50,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
30,899
175
Minions Killed
147
0
Camps Cleared
0
901,611
Distance Traveled
852,940
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,852
638
48
3
0
303,989
4
L
Fenrir
9,721
572
23
1
0
283,990
0
L
Cerberus
11,577
681
50
3
0
299,031
0
W
Eset
11,147
656
59
3
0
306,284
0
L
Chiron
9,601
565
74
4
0
269,919
4
W
Hachiman
10,978
646
68
4
0
291,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role