Player Matchup

Chiron
Chiron
Boogiemane1153
Chiron
Level 12
God Stats
2W - 3L
1,301 SR
Queue Stats
4W - 11L
1,331 Elo+
Solo
Cerberus
Cerberus
HappyTimes7313
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nox
Nox
Nigromante6
Nox
Level 29
God Stats
2W - 0L
1,403 SR
Queue Stats
41W - 32L
1,338 Elo+
Solo
Discordia
Discordia
Ripleshock
Discordia
Level 65
God Stats
3W - 0L
1,556 SR
Queue Stats
10W - 6L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
iTz EiNsTeiiN
Cthulhu
Level 20
God Stats
23W - 19L
1,458 SR
Queue Stats
42W - 47L
1,267 Elo+
Solo
Team Averages
Level 26
1,444 SR
1,380 Elo+

VS

Team Averages
Level 16
1,500 SR
1,239 Elo+
King Arthur
King Arthur
ArielLam
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,311 Elo+
Solo
Izanami
Izanami
JULIXNIAN X10
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,351 Elo+
Solo
Cerberus
Cerberus
SpeedyTurtle584
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Solo
Skadi
Skadi
Xena4life2001
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,206 Elo+
Solo
Set
Set
addio12
Set
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 32L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 12
14,531
1,118
27,174
16,526
6,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
16
0 / 3 / 10
11,165
859
2,085
5,877
4,192
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 2 / 21
13,607
1,047
18,610
10,658
4,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Ripleshock
Discordia
20
12 / 3 / 15
14,687
1,130
24,632
10,883
4,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
19
7 / 0 / 16
13,608
1,047
17,093
16,537
20,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArielLam
King Arthur
18
1 / 9 / 4
11,766
905
8,885
22,952
9,964
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
19
8 / 8 / 2
14,420
1,109
28,650
23,934
8,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
19
2 / 9 / 5
12,942
996
9,693
28,645
30,386
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 6 / 2
10,988
845
1,475
12,521
4,081
Set
17
2 / 7 / 2
11,417
878
5,311
14,205
5,673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
39
Kills
13
13
Deaths
39
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArielLam
King Arthur
1
9
4
0.33
W
14
5
12
4
W
Cerberus
0
3
10
1.67
L
Izanami
8
8
2
1.13
W
6
2
21
8.25
W
Discordia
Ripleshock
Discordia
12
3
15
6.5
L
Cerberus
2
9
5
0.5
L
0
6
2
0.17
L
Set
2
7
2
0.43
W
Cthulhu
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,594
Damage
54,014
60,481
Taken
102,257
40,412
Mitigated
58,780
14,912
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArielLam
King Arthur
8,885
2,654
0
1,245
22,952
9,964
0
15,047
7,905
0
29,506
W
27,174
9,578
514
3,290
16,526
6,328
0
3,106
13,420
0
51,390
W
Cerberus
2,085
315
0
358
5,877
4,192
0
408
5,469
7,935
0
L
Izanami
28,650
19,794
0
2,049
23,934
8,676
0
16,890
7,044
0
61,844
W
18,610
1,488
148
330
10,658
4,485
0
2,379
8,279
40,704
0
W
Discordia
Ripleshock
Discordia
24,632
3,959
584
2,651
10,883
4,435
0
1,597
9,096
41,341
0
L
Cerberus
9,693
601
0
2,348
28,645
30,386
0
19,017
9,628
26,368
0
L
1,475
707
0
0
12,521
4,081
0
4,568
7,953
0
13,457
L
Set
5,311
2,699
342
211
14,205
5,673
0
6,898
7,307
0
18,530
W
Cthulhu
17,093
1,629
1,202
5,835
16,537
20,972
0
2,203
14,334
32,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,598
Gold Earned
61,533
212
Minions Killed
236
3
Camps Cleared
7
1,016,975
Distance Traveled
1,087,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,766
905
43
3
1
241,130
0
W
Chiron
14,531
1,118
53
4
1
221,397
1
W
Cerberus
11,165
859
7
1
1
78,562
0
L
Izanami
14,420
1,109
98
8
1
214,585
0
W
Nox
13,607
1,047
66
5
0
229,104
0
W
Discordia
14,687
1,130
47
4
0
225,182
0
L
Cerberus
12,942
996
41
3
0
260,580
0
L
Skadi
10,988
845
18
1
5
142,209
1
L
Set
11,417
878
36
3
0
229,219
0
W
Cthulhu
13,608
1,047
39
3
1
262,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role