Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BloodGodDaddy
Cernunnos
Level 49
God Stats
3W - 2L
1,619 SR
Queue Stats
120W - 138L
1,375 Elo+
Party 1
Vulcan
Vulcan
Gedwards88078
Vulcan
Level 48
God Stats
26W - 17L
1,604 SR
Queue Stats
57W - 61L
1,393 Elo+
Party 1
Discordia
Discordia
SleepSlotho
Discordia
Level 26
God Stats
20W - 19L
1,500 SR
Queue Stats
53W - 61L
1,276 Elo+
Party 2
Bellona
Bellona
joka1978coar
Bellona
Level 35
God Stats
12W - 8L
1,582 SR
Queue Stats
223W - 213L
1,474 Elo+
Solo
Team Averages
Level 56
1,561 SR
1,404 Elo+

VS

Team Averages
Level 46
1,380 SR
1,394 Elo+
Scylla
Scylla
DoodDied
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 129L
1,372 Elo+
Party 3
Thor
Thor
Janso33
Thor
Level 40
God Stats
14W - 12L
1,495 SR
Queue Stats
179W - 155L
1,484 Elo+
Solo
Merlin
Merlin
PatoRizo
Merlin
Level 38
God Stats
38W - 39L
1,337 SR
Queue Stats
272W - 258L
1,402 Elo+
Solo
Chiron
Chiron
kirrerqueen230
Chiron
Level 39
God Stats
8W - 5L
1,388 SR
Queue Stats
242W - 271L
1,391 Elo+
Solo
Sobek
Sobek
ltss a trap
Sobek
Level 69
God Stats
1W - 3L
1,178 SR
Queue Stats
159W - 177L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 2 / 13
10,963
1,096
15,416
17,000
12,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
BloodGodDaddy
Cernunnos
18
11 / 5 / 12
12,647
1,265
21,302
13,504
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 14
12,352
1,235
16,900
5,392
2,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SleepSlotho
Discordia
16
3 / 1 / 11
10,094
1,009
6,824
8,112
3,134
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
joka1978coar
Bellona
17
3 / 3 / 15
10,531
1,053
11,292
14,897
8,052
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DoodDied
Scylla
16
1 / 6 / 5
9,555
956
6,999
12,425
4,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Janso33
Thor
16
6 / 6 / 3
11,209
1,121
11,693
14,600
5,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
PatoRizo
Merlin
17
3 / 5 / 8
10,909
1,091
16,388
13,903
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 6
10,012
1,001
12,364
18,244
8,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 6 / 8
9,266
927
6,715
22,202
24,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
29
Kills
12
12
Deaths
29
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
13
6.25
W
Cernunnos
BloodGodDaddy
Cernunnos
11
5
12
3.4
L
Scylla
DoodDied
Scylla
1
6
5
0.58
W
6
1
14
13
L
Thor
Janso33
Thor
6
6
3
1.25
L
Merlin
PatoRizo
Merlin
3
5
8
1.4
W
Discordia
SleepSlotho
Discordia
3
1
11
8.5
W
Bellona
joka1978coar
Bellona
3
3
15
3.5
L
2
6
6
0.83
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,734
Damage
54,159
58,905
Taken
81,374
31,930
Mitigated
49,245
23,913
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,416
1,645
8,260
10,126
17,000
12,900
0
9,555
7,445
22,910
0
W
Cernunnos
BloodGodDaddy
Cernunnos
21,302
14,766
525
909
13,504
5,716
0
5,625
7,879
0
38,414
L
Scylla
DoodDied
Scylla
6,999
232
0
1,872
12,425
4,506
0
7,918
4,507
25,607
0
W
16,900
5,442
392
2,435
5,392
2,128
0
3,875
1,517
60,438
0
L
Thor
Janso33
Thor
11,693
1,770
0
0
14,600
5,711
0
7,837
6,763
0
34,676
L
Merlin
PatoRizo
Merlin
16,388
1,354
836
678
13,903
5,705
0
5,246
8,657
52,198
0
W
Discordia
SleepSlotho
Discordia
6,824
717
88
448
8,112
3,134
0
3,818
4,294
19,388
0
W
Bellona
joka1978coar
Bellona
11,292
2,367
0
730
14,897
8,052
0
7,229
7,668
0
16,060
L
12,364
7,823
343
1,813
18,244
8,372
0
8,149
10,095
0
25,796
L
6,715
356
0
1,367
22,202
24,951
0
9,990
12,212
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
50,951
190
Minions Killed
219
5
Camps Cleared
7
1,000,557
Distance Traveled
851,714
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,963
1,096
16
2
0
215,740
0
W
Cernunnos
12,647
1,265
22
2
2
166,540
0
L
Scylla
9,555
956
47
5
0
162,405
0
W
Vulcan
12,352
1,235
111
11
1
231,050
1
L
Thor
11,209
1,121
40
4
5
183,309
2
L
Merlin
10,909
1,091
87
9
0
151,444
1
W
Discordia
10,094
1,009
26
3
1
170,218
0
W
Bellona
10,531
1,053
15
2
1
217,009
0
L
Chiron
10,012
1,001
38
4
2
175,988
0
L
Sobek
9,266
927
7
1
0
178,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role