Player Matchup

Hel
Hel
Elentiya757
Hel
Level 36
God Stats
22W - 11L
1,544 SR
Queue Stats
25W - 17L
1,411 Elo+
Party 1
Fenrir
Fenrir
JLOVE_1997
Fenrir
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 280L
1,414 Elo+
Solo
Loki
Loki
SkillZzTheQueen
Loki
Level 84
God Stats
12W - 36L
1,252 SR
Queue Stats
199W - 204L
1,371 Elo+
Solo
Sylvanus
Sylvanus
United-S-305
Sylvanus
Level 69
God Stats
2W - 1L
1,520 SR
Queue Stats
48W - 43L
1,398 Elo+
Party 1
Osiris
Osiris
xxirawesomexx
Osiris
Level 125
God Stats
35W - 45L
1,428 SR
Queue Stats
484W - 500L
1,385 Elo+
Solo
Team Averages
Level 82
1,449 SR
1,396 Elo+

VS

Team Averages
Level 71
1,464 SR
1,351 Elo+
Sun Wukong
Sun Wukong
BeDejoLarry
Sun Wukong
Level 65
God Stats
1W - 1L
1,777 SR
Queue Stats
142W - 179L
1,412 Elo+
Solo
Osiris
Osiris
GodTaurus
Osiris
Level 35
God Stats
2W - 9L
1,280 SR
Queue Stats
168W - 172L
1,243 Elo+
Solo
Hera
Hera
RudeDawg21
Hera
Level 148
God Stats
6W - 13L
1,367 SR
Queue Stats
268W - 264L
1,369 Elo+
Solo
Merlin
Merlin
Zabalad96
Merlin
Level 39
God Stats
28W - 14L
1,597 SR
Queue Stats
186W - 186L
1,356 Elo+
Solo
Serqet
Serqet
p132briar
Serqet
Level 66
God Stats
2W - 5L
1,298 SR
Queue Stats
50W - 52L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 17
14,397
960
25,285
27,983
20,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
JLOVE_1997
Fenrir
20
12 / 2 / 11
14,769
985
19,680
21,713
15,224
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 14
14,684
979
17,012
21,000
10,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
United-S-305
Sylvanus
20
3 / 0 / 18
13,944
930
15,948
24,882
25,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 4 / 19
14,689
979
22,897
33,448
40,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeDejoLarry
Sun Wukong
20
2 / 7 / 5
13,673
912
21,712
34,775
20,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
GodTaurus
Osiris
20
0 / 12 / 6
13,017
868
13,820
31,301
28,758
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 2 / 2
11,479
765
4,171
3,660
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Zabalad96
Merlin
20
4 / 4 / 6
15,136
1,009
51,167
18,957
8,791
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
p132briar
Serqet
20
4 / 5 / 5
14,207
947
23,552
22,644
9,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
30
Kills
10
10
Deaths
30
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeDejoLarry
Sun Wukong
2
7
5
0.64
W
4
0
17
12.5
L
Osiris
GodTaurus
Osiris
0
12
6
0.25
W
Fenrir
JLOVE_1997
Fenrir
12
2
11
8.75
L
0
2
2
0.5
W
7
4
14
3.5
W
Sylvanus
United-S-305
Sylvanus
3
0
18
12
L
Merlin
Zabalad96
Merlin
4
4
6
1.75
L
Serqet
p132briar
Serqet
4
5
5
1.3
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,822
Damage
114,422
129,026
Taken
111,337
112,346
Mitigated
69,431
72,832
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeDejoLarry
Sun Wukong
21,712
3,429
366
1,391
34,775
20,576
0
12,056
22,719
0
43,269
W
25,285
3,792
22,728
15,083
27,983
20,177
0
16,261
11,149
78,849
0
L
Osiris
GodTaurus
Osiris
13,820
8,596
0
0
31,301
28,758
0
12,278
19,023
92
35,953
W
Fenrir
JLOVE_1997
Fenrir
19,680
7,103
1,935
3,295
21,713
15,224
0
6,360
14,531
0
31,996
L
4,171
1,305
0
38
3,660
1,649
0
1,075
2,585
8,747
0
W
17,012
4,425
0
459
21,000
10,428
0
6,210
13,108
0
44,512
W
Sylvanus
United-S-305
Sylvanus
15,948
3,529
15,572
9,586
24,882
25,983
0
11,492
12,430
29,126
0
L
Merlin
Zabalad96
Merlin
51,167
3,342
0
0
18,957
8,791
0
5,587
13,370
104,447
0
L
Serqet
p132briar
Serqet
23,552
4,433
436
1,110
22,644
9,657
0
10,237
12,407
0
32,584
W
22,897
10,184
2,300
1,874
33,448
40,534
0
15,091
18,117
0
36,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,483
Gold Earned
67,512
274
Minions Killed
286
4
Camps Cleared
4
1,384,921
Distance Traveled
1,112,098
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,673
912
63
4
0
310,285
0
W
Hel
14,397
960
135
9
0
270,004
0
L
Osiris
13,017
868
54
4
0
216,740
0
W
Fenrir
14,769
985
25
2
2
326,079
0
L
Hera
11,479
765
11
1
0
48,131
0
W
Loki
14,684
979
58
4
1
239,159
0
W
Sylvanus
13,944
930
36
2
0
250,513
2
L
Merlin
15,136
1,009
129
9
4
256,321
1
L
Serqet
14,207
947
29
2
0
280,621
0
W
Osiris
14,689
979
20
1
1
299,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role