Player Matchup

Tsukuyomi
Tsukuyomi
FaZeTryhard40
Tsukuyomi
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,008 Elo+
Party 1
Nemesis
Nemesis
Krowloop
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,062 Elo+
Solo
Loki
Loki
SourOmnivore5
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,008 Elo+
Party 1
Achilles
Achilles
iron_abuzar
Achilles
Level 6
God Stats
0W - 3L
1,104 SR
Queue Stats
0W - 8L
1,008 Elo+
Party 1
Set
Set
rapha0424668
Set
Level 29
God Stats
130W - 115L
1,563 SR
Queue Stats
148W - 142L
1,430 Elo+
Solo
Team Averages
Level 11
1,433 SR
1,103 Elo+

VS

Team Averages
Level 27
1,457 SR
1,296 Elo+
Achilles
Achilles
Dbso92
Achilles
Level 24
God Stats
11W - 9L
1,621 SR
Queue Stats
76W - 75L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
Level 43
God Stats
20W - 34L
1,390 SR
Queue Stats
128W - 176L
1,272 Elo+
Party 2
Khepri
Khepri
Lucky0ne33
Khepri
Level 14
God Stats
4W - 3L
1,440 SR
Queue Stats
19W - 27L
1,322 Elo+
Party 2
Loki
Loki
Morningstar_EX
Loki
Level 28
God Stats
7W - 5L
1,416 SR
Queue Stats
89W - 102L
1,377 Elo+
Solo
Fenrir
Fenrir
Schylde
Fenrir
Level 28
God Stats
8W - 10L
1,419 SR
Queue Stats
71W - 95L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaZeTryhard40
Tsukuyomi
12
2 / 10 / 1
8,485
424
4,084
16,694
10,208
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nemesis
Krowloop
Nemesis
8
0 / 10 / 1
7,112
356
4,453
12,707
3,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 11 / 1
6,593
330
1,360
12,060
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
iron_abuzar
Achilles
10
0 / 9 / 2
7,266
363
2,181
14,619
6,324
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 2
9,309
465
5,308
14,299
4,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dbso92
Achilles
14
5 / 1 / 7
9,842
492
8,143
11,332
10,644
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
15
20 / 1 / 12
11,764
588
23,070
6,292
2,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
Lucky0ne33
Khepri
14
2 / 0 / 23
11,031
552
4,831
10,537
12,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 5
11,190
560
4,613
6,584
2,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Schylde
Fenrir
15
8 / 3 / 5
10,592
530
10,235
15,867
9,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
4
Kills
41
44
Deaths
6
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dbso92
Achilles
5
1
7
8.5
L
Tsukuyomi
FaZeTryhard40
Tsukuyomi
2
10
1
0.25
W
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
20
1
12
26
L
Nemesis
Krowloop
Nemesis
0
10
1
0.05
W
Khepri
Lucky0ne33
Khepri
2
0
23
13.5
W
6
1
5
8.5
W
Fenrir
Schylde
Fenrir
8
3
5
3.5
L
0
11
1
0.05
L
Achilles
iron_abuzar
Achilles
0
9
2
0.11
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
50,892
70,379
Taken
50,612
27,696
Mitigated
38,113
4,954
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dbso92
Achilles
8,143
3,475
87
4,713
11,332
10,644
2,850
0
10,269
0
42,983
L
Tsukuyomi
FaZeTryhard40
Tsukuyomi
4,084
923
0
278
16,694
10,208
0
766
15,903
0
15,489
W
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
23,070
11,539
455
2,146
6,292
2,956
3,386
0
6,292
0
75,294
L
Nemesis
Krowloop
Nemesis
4,453
2,348
0
1,709
12,707
3,525
0
319
12,313
0
24,053
W
Khepri
Lucky0ne33
Khepri
4,831
714
576
768
10,537
12,580
1,129
0
10,537
26,284
0
W
4,613
1,932
267
2,926
6,584
2,907
4,534
0
6,584
0
54,011
W
Fenrir
Schylde
Fenrir
10,235
4,031
0
7,131
15,867
9,026
1,402
0
15,867
0
54,582
L
1,360
661
0
0
12,060
2,785
519
1,969
10,041
0
12,963
L
Achilles
iron_abuzar
Achilles
2,181
409
0
58
14,619
6,324
0
1,425
13,144
0
23,046
L
5,308
2,339
0
2,909
14,299
4,854
0
352
13,797
0
42,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
54,419
193
Minions Killed
354
0
Camps Cleared
0
1,477,281
Distance Traveled
1,641,682
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,842
492
45
2
0
325,643
2
L
Tsukuyomi
8,485
424
20
1
0
285,788
1
W
Ah Muzen Cab
11,764
588
110
6
0
314,573
1
L
Nemesis
7,112
356
46
2
0
278,566
1
W
Khepri
11,031
552
39
2
0
354,260
1
W
Loki
11,190
560
88
4
0
352,930
1
W
Fenrir
10,592
530
72
4
0
294,276
1
L
Loki
6,593
330
21
1
0
253,922
0
L
Achilles
7,266
363
45
2
0
290,327
0
L
Set
9,309
465
61
3
0
368,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role