Player Matchup

Ullr
Ullr
 
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mind_Kila
Cthulhu
Level 74
God Stats
1W - 1L
1,308 SR
Queue Stats
71W - 73L
1,291 Elo+
Party 1
Merlin
Merlin
The_Truborn
Merlin
Level 47
God Stats
8W - 10L
1,496 SR
Queue Stats
68W - 75L
1,335 Elo+
Solo
Team Averages
Level 79
1,435 SR
1,375 Elo+

VS

Team Averages
Level 58
1,419 SR
1,359 Elo+
Scylla
Scylla
LOCOxPAYASO
Scylla
Level 63
God Stats
5W - 9L
1,456 SR
Queue Stats
20W - 19L
1,369 Elo+
Solo
Sylvanus
Sylvanus
Truthseeker4986
Sylvanus
Level 80
God Stats
1W - 5L
1,301 SR
Queue Stats
11W - 22L
1,209 Elo+
Solo
Neith
Neith
TwIsTeD_DaBz_420
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 2 / 5
8,062
733
2,541
5,399
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Mind_Kila
Cthulhu
12
1 / 1 / 8
7,746
704
7,029
6,303
5,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
12
5 / 1 / 4
8,531
776
8,793
6,297
2,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 4 / 2
7,837
712
4,476
7,327
2,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
9
1 / 3 / 1
7,062
642
4,363
9,323
5,840
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 3 / 2
7,048
641
3,566
5,433
1,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
5
3.25
L
Scylla
2
4
2
0.75
W
Cthulhu
Mind_Kila
Cthulhu
1
1
8
5
W
Merlin
5
1
4
7
L
Sylvanus
1
3
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
12,405
17,999
Taken
22,083
9,692
Mitigated
10,307
4,004
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,541
811
294
1,254
5,399
1,860
431
4,157
1,242
0
8,123
L
Scylla
4,476
460
0
492
7,327
2,538
0
4,960
2,367
29,336
0
W
Cthulhu
Mind_Kila
Cthulhu
7,029
71
135
612
6,303
5,765
0
1,896
4,407
18,263
0
W
Merlin
8,793
537
0
1,709
6,297
2,067
303
2,806
3,491
37,906
0
L
Sylvanus
4,363
549
1,089
2,817
9,323
5,840
0
6,123
3,200
11,668
0
L
3,566
1,555
0
275
5,433
1,929
0
4,767
666
0
14,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
21,947
100
Minions Killed
88
0
Camps Cleared
0
494,670
Distance Traveled
537,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,062
733
10
1
0
127,335
0
L
Scylla
7,837
712
52
5
0
184,132
1
W
Cthulhu
7,746
704
24
2
0
181,154
0
W
Merlin
8,531
776
66
6
0
186,181
0
L
Sylvanus
7,062
642
16
1
0
158,073
0
L
Neith
7,048
641
20
2
0
195,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role