Player Matchup

Ra
Ra
Drackoberserker
Ra
Level 27
God Stats
13W - 17L
1,407 SR
Queue Stats
24W - 43L
1,139 Elo+
Party 1
Ares
Ares
Stefan6669197
Ares
Level 27
God Stats
3W - 2L
1,360 SR
Queue Stats
60W - 93L
1,162 Elo+
Solo
Fenrir
Fenrir
ZacianX
Fenrir
Level 23
God Stats
3W - 5L
1,664 SR
Queue Stats
13W - 25L
1,198 Elo+
Party 1
Team Averages
Level 26
1,477 SR
1,166 Elo+

VS

Team Averages
Level 18
1,323 SR
1,198 Elo+
He Bo
He Bo
Frightwolf
He Bo
Level 14
God Stats
0W - 2L
1,246 SR
Queue Stats
135W - 141L
1,200 Elo+
Solo
Zhong Kui
Zhong Kui
godablaze
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,331 Elo+
Solo
Khepri
Khepri
hajdukjz10
Khepri
Level 17
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 31L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,323
694
5,623
6,532
2,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 3 / 7
8,454
705
6,634
11,452
4,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
ZacianX
Fenrir
12
6 / 1 / 6
8,709
726
6,658
7,320
3,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
4 / 1 / 1
8,493
708
9,857
8,218
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
godablaze
Zhong Kui
5
0 / 2 / 0
6,297
525
2,399
3,080
1,553
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
hajdukjz10
Khepri
10
1 / 9 / 1
7,801
650
2,995
15,202
8,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
5
5
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
He Bo
4
1
1
4.5
W
4
3
7
2.5
W
Fenrir
ZacianX
Fenrir
6
1
6
9
L
Zhong Kui
godablaze
Zhong Kui
0
2
0
0
L
Khepri
hajdukjz10
Khepri
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
15,251
25,304
Taken
26,500
10,186
Mitigated
12,199
8,173
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,623
1,706
1,774
1,968
6,532
2,356
1,110
3,695
2,837
34,971
0
L
He Bo
9,857
852
110
3,044
8,218
2,214
0
4,902
3,316
32,661
0
W
6,634
679
916
1,687
11,452
4,720
573
7,453
3,999
17,453
0
W
Fenrir
ZacianX
Fenrir
6,658
2,043
0
1,828
7,320
3,110
510
4,303
3,017
0
21,654
L
Zhong Kui
godablaze
Zhong Kui
2,399
49
111
682
3,080
1,553
0
943
2,137
5,811
0
L
Khepri
hajdukjz10
Khepri
2,995
620
0
80
15,202
8,432
55
6,480
8,722
14,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
22,591
89
Minions Killed
57
0
Camps Cleared
0
568,075
Distance Traveled
447,460
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,323
694
53
4
0
164,005
0
L
He Bo
8,493
708
39
3
0
218,830
2
W
Ares
8,454
705
15
1
0
189,420
0
W
Fenrir
8,709
726
21
2
0
214,650
0
L
Zhong Kui
6,297
525
8
1
0
65,236
0
L
Khepri
7,801
650
10
1
0
163,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role