Player Matchup

Hades
Hades
Chico largatixa
Hades
Level 27
God Stats
9W - 7L
1,279 SR
Queue Stats
174W - 185L
1,365 Elo+
Solo
Amaterasu
Amaterasu
Neralua
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Hera
Hera
PetrusLord
Hera
Level 27
God Stats
63W - 63L
1,478 SR
Queue Stats
156W - 146L
1,419 Elo+
Solo
Yemoja
Yemoja
hector_nando
Yemoja
Level 16
God Stats
15W - 25L
1,339 SR
Queue Stats
92W - 101L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
owller8
Cthulhu
Level 12
God Stats
24W - 35L
1,220 SR
Queue Stats
28W - 42L
1,200 Elo+
Solo
Team Averages
Level 17
1,363 SR
1,347 Elo+

VS

Team Averages
Level 35
1,504 SR
1,392 Elo+
Merlin
Merlin
Sebskylwalker
Merlin
Level 28
God Stats
70W - 81L
1,451 SR
Queue Stats
125W - 149L
1,369 Elo+
Solo
Ullr
Ullr
ValenDiCapua
Ullr
Level 109
God Stats
1W - 0L
1,416 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 2
Chaac
Chaac
boi aquatico
Chaac
Level 10
God Stats
6W - 5L
1,493 SR
Queue Stats
27W - 29L
1,206 Elo+
Solo
Cthulhu
Cthulhu
doccoco
Cthulhu
Level 28
God Stats
1W - 0L
1,663 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Bellona
Bellona
therealscipi
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
10,004
909
12,177
15,909
7,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Neralua
Amaterasu
15
0 / 10 / 2
9,418
856
2,687
16,756
11,206
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 3
9,354
850
14,139
7,479
2,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
0 / 6 / 1
9,097
827
2,682
13,470
9,149
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
owller8
Cthulhu
16
1 / 7 / 1
10,467
952
16,268
24,163
15,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 12
12,396
1,127
18,214
7,020
2,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
16 / 0 / 11
13,761
1,251
29,417
14,262
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 1 / 19
11,286
1,026
12,401
14,408
14,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
doccoco
Cthulhu
17
2 / 2 / 15
10,581
962
6,894
11,086
3,983
Bellona
therealscipi
Bellona
18
2 / 1 / 14
11,030
1,003
4,309
10,052
7,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
3
Kills
34
34
Deaths
4
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Amaterasu
Neralua
Amaterasu
0
10
2
0.1
L
0
2
3
0.75
W
11
0
12
17
W
16
0
11
21.5
W
3
1
19
12.5
W
Cthulhu
doccoco
Cthulhu
2
2
15
4.75
L
Yemoja
0
6
1
0.08
L
Cthulhu
owller8
Cthulhu
1
7
1
0.21
W
Bellona
therealscipi
Bellona
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
71,235
77,777
Taken
56,828
45,696
Mitigated
32,722
5,114
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,177
2,082
90
2,028
15,909
7,298
0
6,133
9,630
23,098
0
L
Amaterasu
Neralua
Amaterasu
2,687
1,539
0
472
16,756
11,206
0
6,025
10,468
373
7,209
L
14,139
4,756
0
231
7,479
2,280
0
1,897
5,457
22,771
0
W
18,214
1,621
0
666
7,020
2,303
0
5,935
1,085
41,260
0
W
29,417
25,217
0
5,834
14,262
5,092
0
12,085
2,177
0
53,071
W
12,401
3,274
0
3,575
14,408
14,139
0
10,074
3,865
145
23,764
W
Cthulhu
doccoco
Cthulhu
6,894
851
1,572
2,067
11,086
3,983
0
10,264
822
19,521
0
L
Yemoja
2,682
1,221
777
1,236
13,470
9,149
0
2,755
10,540
8,661
0
L
Cthulhu
owller8
Cthulhu
16,268
830
280
0
24,163
15,763
0
8,540
15,343
46,081
0
W
Bellona
therealscipi
Bellona
4,309
1,390
0
694
10,052
7,205
0
7,281
2,771
97
24,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
59,054
137
Minions Killed
223
5
Camps Cleared
7
772,800
Distance Traveled
1,079,579
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,004
909
27
2
0
108,053
0
L
Amaterasu
9,418
856
4
0
4
159,024
2
L
Hera
9,354
850
19
2
0
155,036
0
W
Merlin
12,396
1,127
60
5
1
230,784
2
W
Ullr
13,761
1,251
68
6
4
219,471
0
W
Chaac
11,286
1,026
25
2
1
234,885
0
W
Cthulhu
10,581
962
21
2
0
195,376
0
L
Yemoja
9,097
827
11
1
0
137,252
7
L
Cthulhu
10,467
952
76
7
1
213,435
0
W
Bellona
11,030
1,003
49
4
1
199,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role