Player Matchup

Anubis
Anubis
BeausBasher
Anubis
Level 27
God Stats
30W - 21L
1,442 SR
Queue Stats
99W - 84L
1,374 Elo+
Solo
Guan Yu
Guan Yu
Conri_CRSN
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kockeys
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
SgtSquat
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
sosoka
He Bo
Level 27
God Stats
7W - 14L
1,256 SR
Queue Stats
26W - 40L
1,185 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,412 Elo+

VS

Team Averages
Level 23
1,507 SR
1,274 Elo+
Osiris
Osiris
ArturitoUwU
Osiris
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 53L
1,290 Elo+
Solo
Serqet
Serqet
BrokenTurtle4
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,217 Elo+
Solo
Merlin
Merlin
ImViking
Merlin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,415 Elo+
Solo
Cupid
Cupid
literaltraaash
Cupid
Level 27
God Stats
2W - 2L
1,659 SR
Queue Stats
84W - 97L
1,299 Elo+
Party 1
Olorun
Olorun
patolo11
Olorun
Level 20
God Stats
20W - 21L
1,376 SR
Queue Stats
31W - 53L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 3 / 6
14,268
595
11,958
11,951
6,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Conri_CRSN
Guan Yu
5
0 / 2 / 0
7,253
302
555
1,603
369
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Kockeys
Jormungandr
19
8 / 4 / 13
12,299
512
13,626
14,457
11,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SgtSquat
Neith
20
10 / 0 / 9
13,069
545
15,076
9,324
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
sosoka
He Bo
20
4 / 3 / 2
14,906
621
11,518
14,437
5,357
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 3 / 2
12,199
508
10,648
18,914
18,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 2
10,294
429
2,320
15,670
5,225
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ImViking
Merlin
16
1 / 7 / 4
10,300
429
7,165
12,003
2,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 2
10,339
431
9,107
14,927
4,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
patolo11
Olorun
15
1 / 11 / 4
10,064
419
5,040
16,384
4,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
28
Kills
11
12
Deaths
28
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
3
2
2.33
W
Anubis
6
3
6
3
L
1
2
2
1
W
Guan Yu
Conri_CRSN
Guan Yu
0
2
0
0
L
Merlin
ImViking
Merlin
1
7
4
0.43
W
Jormungandr
Kockeys
Jormungandr
8
4
13
3.63
W
Neith
SgtSquat
Neith
10
0
9
14.5
L
2
5
2
0.6
L
Olorun
patolo11
Olorun
1
11
4
0.27
W
He Bo
sosoka
He Bo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
34,280
51,772
Taken
77,898
27,540
Mitigated
35,900
20,332
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,648
2,839
0
3,198
18,914
18,059
1,430
11,654
7,098
0
66,697
W
Anubis
11,958
368
0
7,249
11,951
6,145
1,660
4,333
7,543
104,764
0
L
2,320
240
0
5,608
15,670
5,225
466
3,701
11,819
0
70,277
W
Guan Yu
Conri_CRSN
Guan Yu
555
81
0
85
1,603
369
0
0
1,478
0
2,668
L
Merlin
ImViking
Merlin
7,165
420
537
1,721
12,003
2,958
216
7,304
4,649
55,828
0
W
Jormungandr
Kockeys
Jormungandr
13,626
2,185
900
1,524
14,457
11,931
549
4,011
10,346
41,445
0
W
Neith
SgtSquat
Neith
15,076
7,979
0
5,106
9,324
3,738
2,810
3,203
5,687
0
93,030
L
9,107
3,785
429
5,412
14,927
4,659
1,276
6,207
8,295
0
47,521
L
Olorun
patolo11
Olorun
5,040
2,317
106
1,096
16,384
4,999
2,673
7,099
8,935
63,743
0
W
He Bo
sosoka
He Bo
11,518
1,690
0
5,468
14,437
5,357
2,334
658
13,392
124,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,795
Gold Earned
53,196
618
Minions Killed
512
0
Camps Cleared
0
1,778,622
Distance Traveled
2,066,419
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,199
508
120
5
0
396,012
3
W
Anubis
14,268
595
182
8
0
430,624
5
L
Serqet
10,294
429
90
4
0
481,011
2
W
Guan Yu
7,253
302
9
0
0
51,267
1
L
Merlin
10,300
429
100
4
0
393,339
4
W
Jormungandr
12,299
512
44
2
0
479,353
7
W
Neith
13,069
545
166
7
0
399,677
5
L
Cupid
10,339
431
93
4
0
458,474
1
L
Olorun
10,064
419
109
5
0
337,583
0
W
He Bo
14,906
621
217
9
0
417,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role