Player Matchup

Hera
Hera
Fardeau
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Gazarok
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GetTaeFk
Ah Muzen Cab
Level 88
God Stats
4W - 5L
1,687 SR
Queue Stats
233W - 238L
1,539 Elo+
Solo
Sobek
Sobek
LuciferAroundMe
Sobek
Level 57
God Stats
3W - 5L
1,678 SR
Queue Stats
264W - 301L
1,493 Elo+
Solo
Achilles
Achilles
idiot69idiot69
Achilles
Level 112
God Stats
1W - 2L
1,343 SR
Queue Stats
9W - 11L
1,627 Elo+
Solo
Team Averages
Level 115
1,542 SR
1,532 Elo+

VS

Team Averages
Level 141
1,632 SR
1,577 Elo+
Sun Wukong
Sun Wukong
AvatredLib
Sun Wukong
Level 148
God Stats
18W - 17L
1,644 SR
Queue Stats
732W - 681L
1,654 Elo+
Solo
Ullr
Ullr
BlackRainbowHell
Ullr
Level 153
God Stats
6W - 5L
1,579 SR
Queue Stats
106W - 116L
1,631 Elo+
Solo
Fenrir
Fenrir
MintPringle
Fenrir
Level 122
God Stats
5W - 2L
1,639 SR
Queue Stats
54W - 64L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
vector146
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
windfighter15
Chronos
Level 157
God Stats
3W - 1L
1,798 SR
Queue Stats
176W - 115L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Fardeau
Hera
6
1 / 0 / 0
3,698
740
1,414
1,286
304
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

He Bo
Gazarok
He Bo
6
0 / 1 / 0
3,697
739
853
3,575
740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
GetTaeFk
Ah Muzen Cab
6
2 / 1 / 0
3,901
780
2,067
1,464
322
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
3,268
654
1,797
4,603
2,177
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
4
0 / 1 / 0
2,993
599
1,308
2,711
1,183
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvatredLib
Sun Wukong
7
1 / 0 / 1
4,047
809
2,552
3,333
1,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,904
781
1,046
1,925
569
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
6
0 / 1 / 1
3,466
693
1,433
3,352
1,155
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
vector146
Ao Kuang
5
2 / 0 / 0
3,700
740
1,800
3,388
792
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
6
0 / 1 / 1
3,578
716
806
1,722
293
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AvatredLib
Sun Wukong
1
0
1
1.5
W
1
1
0
1
L
Hera
Fardeau
Hera
1
0
0
1
L
He Bo
Gazarok
He Bo
0
1
0
0
L
Ah Muzen Cab
GetTaeFk
Ah Muzen Cab
2
1
0
2
L
0
1
1
0.5
W
Fenrir
0
1
1
0.5
L
Achilles
0
1
0
0
W
Ao Kuang
vector146
Ao Kuang
2
0
0
2
W
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,439
Damage
7,637
13,639
Taken
13,720
4,726
Mitigated
4,166
4,532
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AvatredLib
Sun Wukong
2,552
1,090
0
1,884
3,333
1,357
411
708
2,475
0
17,484
W
1,046
394
0
600
1,925
569
0
1,039
886
0
19,898
L
Hera
Fardeau
Hera
1,414
464
0
250
1,286
304
17
456
830
17,347
0
L
He Bo
Gazarok
He Bo
853
44
0
1,302
3,575
740
0
282
3,293
16,505
0
L
Ah Muzen Cab
GetTaeFk
Ah Muzen Cab
2,067
1,005
0
525
1,464
322
0
426
1,038
0
16,898
L
1,797
716
87
1,440
4,603
2,177
0
1,442
3,111
4,342
0
W
Fenrir
1,433
352
0
1,915
3,352
1,155
0
1,234
2,118
0
6,238
L
Achilles
1,308
395
0
928
2,711
1,183
0
0
2,536
0
5,589
W
Ao Kuang
vector146
Ao Kuang
1,800
878
0
1,526
3,388
792
0
835
2,553
11,434
0
W
Chronos
806
620
0
831
1,722
293
0
248
1,474
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,557
Gold Earned
18,695
123
Minions Killed
154
0
Camps Cleared
0
468,499
Distance Traveled
538,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,047
809
39
8
0
109,751
2
W
Ullr
3,904
781
41
8
0
94,044
1
L
Hera
3,698
740
32
6
0
106,988
3
L
He Bo
3,697
739
41
8
0
104,945
1
L
Ah Muzen Cab
3,901
780
37
7
0
93,105
0
L
Sobek
3,268
654
5
1
0
98,677
2
W
Fenrir
3,466
693
9
2
0
116,726
1
L
Achilles
2,993
599
8
2
0
64,784
0
W
Ao Kuang
3,700
740
26
5
0
117,151
1
W
Chronos
3,578
716
39
8
0
100,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role