Player Matchup

Medusa
Medusa
EpikControlla
Medusa
Level 32
God Stats
29W - 20L
1,593 SR
Queue Stats
247W - 240L
1,428 Elo+
Party 1
Ymir
Ymir
FixingOsprey825
Ymir
Level 29
God Stats
35W - 30L
1,519 SR
Queue Stats
260W - 280L
1,370 Elo+
Party 1
Hera
Hera
IsaacMejia2
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 221L
1,309 Elo+
Party 1
Izanami
Izanami
TampaBoy16
Izanami
Level 27
God Stats
3W - 5L
1,711 SR
Queue Stats
5W - 7L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
lacrosse2014
Sun Wukong
Level 10
God Stats
11W - 10L
1,788 SR
Queue Stats
168W - 184L
1,412 Elo+
Solo
Team Averages
Level 25
1,622 SR
1,388 Elo+

VS

Team Averages
Level 16
1,676 SR
1,386 Elo+
Medusa
Medusa
ERT 32
Medusa
Level 9
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 6L
1,336 Elo+
Party 2
Hel
Hel
GALLETITA 0RE0
Hel
Level 29
God Stats
14W - 15L
1,555 SR
Queue Stats
224W - 246L
1,308 Elo+
Party 2
Fafnir
Fafnir
Granbanano23111
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,630 Elo+
Party 2
Susano
Susano
HumorlessMass90
Susano
Level 10
God Stats
1W - 2L
1,822 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Cu Chulainn
Cu Chulainn
vSigss
Cu Chulainn
Level 29
God Stats
28W - 23L
1,771 SR
Queue Stats
40W - 41L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 8
14,624
609
26,552
14,573
5,717
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 3 / 14
13,188
550
11,540
14,886
17,493
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 9 / 10
10,431
435
9,358
12,470
8,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TampaBoy16
Izanami
16
3 / 12 / 6
11,282
470
18,131
17,594
6,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
lacrosse2014
Sun Wukong
18
7 / 6 / 4
12,273
511
11,923
22,443
18,940
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ERT 32
Medusa
13
0 / 10 / 5
8,620
359
7,699
16,167
5,614
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
16 / 8 / 1
12,606
525
22,748
24,665
10,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 10 / 4
8,781
366
3,321
19,277
12,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 10 / 7
10,391
433
4,770
20,218
10,441
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
vSigss
Cu Chulainn
20
13 / 3 / 0
12,490
520
24,699
22,313
24,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
40
Kills
33
33
Deaths
41
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
ERT 32
Medusa
0
10
5
0.25
W
19
3
8
7.67
W
9
3
14
5.33
L
16
8
1
2.06
L
2
10
4
0.4
L
2
10
7
0.55
W
2
9
10
0.78
W
Izanami
TampaBoy16
Izanami
3
12
6
0.5
W
Sun Wukong
lacrosse2014
Sun Wukong
7
6
4
1.5
L
Cu Chulainn
vSigss
Cu Chulainn
13
3
0
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,504
Damage
63,237
81,966
Taken
102,640
56,653
Mitigated
63,192
10,847
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ERT 32
Medusa
7,699
3,030
0
750
16,167
5,614
0
4,459
11,683
0
35,353
W
26,552
12,228
0
4,788
14,573
5,717
5,566
6,649
7,874
0
82,085
W
11,540
3,360
0
480
14,886
17,493
939
4,659
10,127
52,472
0
L
22,748
1,511
2,828
11,943
24,665
10,067
0
4,536
20,054
69,570
0
L
3,321
1,880
0
2,787
19,277
12,362
0
3,680
15,522
17,839
0
L
4,770
1,492
0
2,900
20,218
10,441
0
4,619
15,499
636
65,809
W
9,358
3,863
0
0
12,470
8,412
1,397
5,618
6,802
38,237
0
W
Izanami
TampaBoy16
Izanami
18,131
11,286
0
0
17,594
6,091
2,101
7,181
10,238
0
74,035
W
Sun Wukong
lacrosse2014
Sun Wukong
11,923
3,360
0
5,579
22,443
18,940
233
2,266
19,527
0
69,464
L
Cu Chulainn
vSigss
Cu Chulainn
24,699
7,543
42
5,124
22,313
24,708
733
3,604
18,207
0
91,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,798
Gold Earned
52,888
488
Minions Killed
397
0
Camps Cleared
0
2,086,922
Distance Traveled
2,071,840
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,620
359
54
2
0
387,323
1
W
Medusa
14,624
609
105
4
0
453,270
2
W
Ymir
13,188
550
91
4
0
433,108
4
L
Hel
12,606
525
82
3
0
447,521
0
L
Fafnir
8,781
366
25
1
0
382,275
1
L
Susano
10,391
433
91
4
0
417,802
4
W
Hera
10,431
435
58
2
0
407,005
0
W
Izanami
11,282
470
132
6
0
392,154
0
W
Sun Wukong
12,273
511
102
4
0
401,385
0
L
Cu Chulainn
12,490
520
145
6
0
436,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role