Player Matchup

Aphrodite
Aphrodite
Doctorgoku900
Aphrodite
Level 128
God Stats
1W - 3L
1,518 SR
Queue Stats
56W - 44L
1,534 Elo+
Party 1
Chang'e
Chang'e
Sharkbait472
Chang'e
Level 68
God Stats
1W - 3L
1,530 SR
Queue Stats
50W - 43L
1,490 Elo+
Party 1
Bacchus
Bacchus
TheVilIain
Bacchus
Level 13
God Stats
1W - 2L
1,848 SR
Queue Stats
7W - 9L
1,753 Elo+
Party 1
Team Averages
Level 70
1,632 SR
1,592 Elo+

VS

Team Averages
Level 17
1,463 SR
1,582 Elo+
Ymir
Ymir
Jdawg7531
Ymir
Level 20
God Stats
22W - 22L
1,475 SR
Queue Stats
51W - 66L
1,352 Elo+
Solo
Mulan
Mulan
Scadoucha
Mulan
Level 16
God Stats
3W - 3L
1,231 SR
Queue Stats
280W - 110L
1,630 Elo+
Party 2
Thoth
Thoth
jxkking
Thoth
Level 15
God Stats
17W - 4L
1,683 SR
Queue Stats
191W - 40L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Doctorgoku900
Aphrodite
17
5 / 9 / 8
13,752
598
15,376
39,000
16,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Sharkbait472
Chang'e
17
6 / 9 / 9
14,777
642
20,049
37,169
15,211
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TheVilIain
Bacchus
17
4 / 5 / 9
13,663
594
9,635
36,085
27,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 5 / 20
14,799
643
10,494
20,817
32,202
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Scadoucha
Mulan
18
11 / 9 / 9
16,083
699
28,469
28,217
33,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
jxkking
Thoth
20
11 / 3 / 11
16,107
700
52,459
15,332
6,554
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
15
Kills
22
23
Deaths
17
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Doctorgoku900
Aphrodite
5
9
8
1
W
Ymir
0
5
20
2
W
Mulan
Scadoucha
Mulan
11
9
9
1.72
L
Chang'e
Sharkbait472
Chang'e
6
9
9
1.17
L
Bacchus
TheVilIain
Bacchus
4
5
9
1.7
W
Thoth
jxkking
Thoth
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,060
Damage
91,422
112,254
Taken
64,366
58,831
Mitigated
72,098
65,044
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Doctorgoku900
Aphrodite
15,376
3,431
18,878
18,994
39,000
16,200
1,066
20,920
17,780
72,801
0
W
Ymir
10,494
631
2,406
1,306
20,817
32,202
583
17,585
3,232
19,145
0
W
Mulan
Scadoucha
Mulan
28,469
5,320
0
6,280
28,217
33,342
761
14,460
13,757
0
65,723
L
Chang'e
Sharkbait472
Chang'e
20,049
538
11,968
14,066
37,169
15,211
1,779
18,677
18,167
69,926
0
L
Bacchus
TheVilIain
Bacchus
9,635
354
0
1,138
36,085
27,420
548
23,418
12,519
27,201
0
W
Thoth
jxkking
Thoth
52,459
1,586
0
2,870
15,332
6,554
2,180
13,078
2,254
151,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
46,989
198
Minions Killed
232
0
Camps Cleared
0
1,140,016
Distance Traveled
1,191,586
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,752
598
104
5
0
324,153
0
W
Ymir
14,799
643
14
1
0
370,738
3
W
Mulan
16,083
699
57
2
0
358,444
1
L
Chang'e
14,777
642
67
3
0
399,754
2
L
Bacchus
13,663
594
27
1
0
416,109
2
W
Thoth
16,107
700
161
7
0
462,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role