Player Matchup

Da Ji
Da Ji
AurelVlaicu
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,507 Elo+
Solo
Hera
Hera
GremGunk
Hera
Level 21
God Stats
2W - 2L
1,742 SR
Queue Stats
25W - 17L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
Jellebully
Ao Kuang
Level 23
God Stats
3W - 1L
1,483 SR
Queue Stats
26W - 20L
1,435 Elo+
Party 1
Anhur
Anhur
KACZYKACZY
Anhur
Level 14
God Stats
26W - 32L
1,582 SR
Queue Stats
139W - 148L
1,495 Elo+
Solo
Merlin
Merlin
xYogx
Merlin
Level 11
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,447 Elo+

VS

Team Averages
Level 17
1,604 SR
1,538 Elo+
Ne Zha
Ne Zha
GlimmersTheGnome
Ne Zha
Level 23
God Stats
14W - 7L
1,956 SR
Queue Stats
81W - 52L
1,691 Elo+
Solo
Nemesis
Nemesis
Historyah
Nemesis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 16L
1,492 Elo+
Party 2
Sol
Sol
Mess4Real
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 199L
1,536 Elo+
Solo
Anubis
Anubis
PotatoREVANGE
Anubis
Level 29
God Stats
67W - 57L
1,563 SR
Queue Stats
132W - 134L
1,482 Elo+
Solo
Fenrir
Fenrir
Relsty
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
10,341
492
5,435
13,255
4,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
14
1 / 7 / 1
9,807
467
5,481
9,758
1,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jellebully
Ao Kuang
17
4 / 5 / 2
12,001
571
7,123
14,145
3,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
16
7 / 4 / 5
11,480
547
11,463
13,565
3,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
xYogx
Merlin
15
2 / 7 / 1
9,967
475
6,082
11,791
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 5
14,687
699
17,766
21,648
8,963
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Historyah
Nemesis
18
6 / 2 / 5
12,433
592
5,754
8,978
3,574
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
8,436
402
3,674
5,120
709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 2 / 5
12,945
616
16,443
12,320
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Relsty
Fenrir
13
1 / 6 / 2
9,689
461
2,406
11,292
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
19
Kills
29
29
Deaths
19
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
12
5
5
2.9
L
Hera
1
7
1
0.21
W
Nemesis
Historyah
Nemesis
6
2
5
4.25
L
Ao Kuang
Jellebully
Ao Kuang
4
5
2
1
L
Anhur
7
4
5
2.38
W
0
4
2
0.25
W
10
2
5
6.25
W
Fenrir
Relsty
Fenrir
1
6
2
0.33
L
Merlin
xYogx
Merlin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,584
Damage
46,043
62,514
Taken
59,358
15,547
Mitigated
20,614
11,298
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,435
844
0
700
13,255
4,111
0
2,550
10,705
0
41,787
W
17,766
4,462
0
9,386
21,648
8,963
419
10,788
10,860
0
115,605
L
Hera
5,481
1,373
462
2,191
9,758
1,826
279
3,223
6,535
53,004
0
W
Nemesis
Historyah
Nemesis
5,754
2,068
0
1,709
8,978
3,574
8,188
1,901
7,077
0
70,309
L
Ao Kuang
Jellebully
Ao Kuang
7,123
1,390
0
4,200
14,145
3,401
0
4,455
9,690
73,079
0
L
Anhur
11,463
4,976
0
3,745
13,565
3,603
1,262
5,025
8,540
0
62,394
W
3,674
779
0
1,696
5,120
709
0
329
4,791
20,671
0
W
16,443
389
0
6,787
12,320
4,625
1,366
3,968
8,352
72,340
0
W
Fenrir
Relsty
Fenrir
2,406
556
0
2,705
11,292
2,743
1,455
1,700
9,592
0
33,398
L
Merlin
xYogx
Merlin
6,082
439
0
0
11,791
2,606
1,837
4,864
6,927
37,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
58,190
458
Minions Killed
505
0
Camps Cleared
0
1,750,647
Distance Traveled
1,687,119
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,341
492
88
4
0
345,091
0
W
Ne Zha
14,687
699
166
8
0
396,564
10
L
Hera
9,807
467
96
5
0
374,982
2
W
Nemesis
12,433
592
130
6
0
423,290
3
L
Ao Kuang
12,001
571
118
6
0
385,227
4
L
Anhur
11,480
547
84
4
0
349,396
7
W
Sol
8,436
402
38
2
0
150,910
3
W
Anubis
12,945
616
116
6
0
382,456
5
W
Fenrir
9,689
461
55
3
0
333,899
2
L
Merlin
9,967
475
72
3
0
295,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role