Player Matchup

Sol
Sol
BL00DLiNe564
Sol
Level 21
God Stats
2W - 7L
1,257 SR
Queue Stats
37W - 58L
1,106 Elo+
Solo
Khepri
Khepri
DavidComics1
Khepri
Level 29
God Stats
4W - 5L
1,427 SR
Queue Stats
158W - 288L
1,026 Elo+
Solo
Cthulhu
Cthulhu
Heitor_323
Cthulhu
Level 23
God Stats
25W - 12L
1,568 SR
Queue Stats
266W - 306L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
Jaguar12332
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,140 Elo+
Solo
Thor
Thor
VoilentViking
Thor
Level 25
God Stats
16W - 32L
1,383 SR
Queue Stats
207W - 257L
1,168 Elo+
Solo
Team Averages
Level 22
1,427 SR
1,133 Elo+

VS

Team Averages
Level 21
1,235 SR
1,118 Elo+
Sun Wukong
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
Level 22
God Stats
28W - 24L
1,247 SR
Queue Stats
141W - 160L
1,043 Elo+
Party 1
Sol
Sol
Stanksomthing
Sol
Level 27
God Stats
1W - 6L
1,046 SR
Queue Stats
194W - 237L
1,087 Elo+
Solo
Anubis
Anubis
TEXAS2019STATE
Anubis
Level 19
God Stats
33W - 37L
1,384 SR
Queue Stats
38W - 40L
1,199 Elo+
Solo
Tsukuyomi
Tsukuyomi
TenX_Texmex
Tsukuyomi
Level 14
God Stats
6W - 10L
1,275 SR
Queue Stats
18W - 30L
1,153 Elo+
Solo
Bakasura
Bakasura
Tomias_2904
Bakasura
Level 22
God Stats
24W - 16L
1,226 SR
Queue Stats
151W - 150L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 5
13,297
950
17,823
15,556
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
14
0 / 0 / 0
10,124
723
0
0
0
Cthulhu
Heitor_323
Cthulhu
19
4 / 5 / 5
13,444
960
15,570
26,074
29,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Jaguar12332
Sun Wukong
19
3 / 4 / 6
13,280
949
7,106
20,707
17,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 21 / 6
12,049
861
12,601
33,372
13,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
20
12 / 5 / 11
14,128
1,009
14,298
14,391
7,882
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 1 / 15
12,252
875
10,284
7,678
2,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 1 / 18
12,905
922
13,136
7,154
4,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
TenX_Texmex
Tsukuyomi
20
4 / 3 / 20
13,339
953
15,938
12,939
13,544
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Tomias_2904
Bakasura
20
18 / 1 / 11
15,553
1,111
32,656
19,776
9,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
11
Kills
37
37
Deaths
11
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Khepri
0
0
0
0
L
Cthulhu
Heitor_323
Cthulhu
4
5
5
1.3
L
Sun Wukong
Jaguar12332
Sun Wukong
3
4
6
1.5
W
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
12
5
11
3.5
W
1
1
15
8.5
W
2
1
18
11
W
Tsukuyomi
TenX_Texmex
Tsukuyomi
4
3
20
4.67
W
Bakasura
Tomias_2904
Bakasura
18
1
11
23.5
L
0
21
6
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,100
Damage
86,312
95,709
Taken
61,938
66,743
Mitigated
38,082
4,117
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,823
6,457
0
2,114
15,556
6,402
0
4,115
11,021
49,855
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Heitor_323
Cthulhu
15,570
1,087
134
0
26,074
29,075
0
7,203
18,070
35,545
0
L
Sun Wukong
Jaguar12332
Sun Wukong
7,106
1,715
0
265
20,707
17,399
0
4,950
15,132
0
27,248
W
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
14,298
7,074
0
1,343
14,391
7,882
0
9,275
5,116
0
19,561
W
10,284
5,787
0
4,614
7,678
2,956
0
3,991
3,687
34,092
0
W
13,136
700
0
1,546
7,154
4,230
0
5,076
2,078
49,431
0
W
Tsukuyomi
TenX_Texmex
Tsukuyomi
15,938
6,556
0
238
12,939
13,544
0
6,374
6,565
0
31,249
W
Bakasura
Tomias_2904
Bakasura
32,656
25,173
291
6,487
19,776
9,470
0
8,677
11,099
0
46,667
L
12,601
7,050
0
1,604
33,372
13,867
0
7,152
24,441
0
37,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,194
Gold Earned
68,177
202
Minions Killed
239
2
Camps Cleared
3
864,229
Distance Traveled
1,154,617
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,297
950
65
5
0
194,591
0
L
Khepri
10,124
723
0
0
0
3,033
0
L
Cthulhu
13,444
960
45
3
1
240,321
0
L
Sun Wukong
13,280
949
38
3
1
237,508
0
W
Sun Wukong
14,128
1,009
12
1
0
211,961
0
W
Sol
12,252
875
61
4
1
247,218
1
W
Anubis
12,905
922
87
6
0
193,553
4
W
Tsukuyomi
13,339
953
26
2
1
241,338
0
W
Bakasura
15,553
1,111
53
4
1
260,547
0
L
Thor
12,049
861
54
4
0
188,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role